Champion of Corellon

"With Corellon’s grace I fear no foe in reach of my sword."

Prerequisite: Paladin, must worship Corellon

A knight of the eladrin courts, you are pledged to the service of the lords of the fey. Along with valor and martial skill, you have shown exceptional patience, grace, and compassion—qualities admired in eladrin and elven realms alike. You follow a personal code that resembles the chivalric traditions of the mortal world, but you bring a fey perspective to the concepts of honor, valor, and fidelity. Most knights are obligated to prove their bravery by declining advantages that reduce risk in battle, but you do not scorn the bow, the spell, or the ruse of war when such tactics are effective. You have learned techniques for making the best use of agility and quickness even while wearing the heaviest armor.

Among the eladrin, those who follow this path are known as the Aelavellin Seldarine—the Sword Knights of the Seldarine. Most such champions are eladrin, elves, or half-elves, for Corellon is the patron of these peoples. However, any noble warrior devoted to the lord of the Seldarine can become a champion of Corellon. Those champions of Corellon who are of other races find a warm welcome in most eladrin and elven communities and are usually regarded as ruathar (“star-friends”), honored allies.

CHAMPION OF CORELLON PATH FEATURES

    Restorative Action (11th level): When you spend an action point to take an extra action, you can also spend a healing surge.
    Superior Defense (11th level): If your Dexterity score is 13 or higher, you gain a +1 bonus to AC while wearing heavy armor. If your Dexterity score is 15 or higher, the bonus is +2.
    Light-Footed Warrior (16th level): You ignore the speed penalty for wearing heavy armor. In addition, when you bloody an enemy or reduce it to 0 hit points on your turn, you can shift 1 square as a free action.

Champion of Corellon Attack 11Elegant Strike

You move and strike with a dancer’s grace, confounding your foe.

Encounter        Divine, Weapon
Standard Action      Melee weapon

Target: One creature

Attack: Charisma vs. AC

Hit: 3[W] + Charisma modifier damage, and the target is slowed and cannot shift until the end of your next turn.

  Weapon: If you are wielding a light blade or a heavy blade, you gain a bonus to the damage roll equal to your Dexterity modifier.


Champion of Corellon Utility 12Graceful Step

You maneuver with speed and balance that few warriors can match.

Encounter        Divine
Move Action      Personal

Effect: You shift your speed. During this movement, you ignore difficult terrain and gain a +5 bonus to Acrobatics checks and Athletics checks.


Champion of Corellon Attack 20Corellon’s Wrath

Just as Corellon’s blade once took the eye of Gruumsh, so too does your weapon seek your enemy’s eyes.

Daily        Divine, Radiant, Weapon
Standard Action      Melee weapon

Target: One creature

Attack: Charisma vs. Reflex

Hit: 4[W] + Charisma modifier radiant damage, and the target is blinded (save ends).

Miss: Half damage.

Effect: Your opportunity attacks deal 1d10 extra radiant damage until the end of the encounter.


Published in Divine Power, page(s) 95.