Dark Reckoner

"There is an old drow saying: ‘Vengeance is sweeter when exacted in darkness.’ "

Prerequisite: Warlock, dark pact

You deter creatures with physical and psychological threats when they intend to harm you, your allies, or other things important to you. You believe that threats mean nothing, though, if you are not willing to deliver on them. When intimidation fails, you visit vengeance swiftly and fully upon the offending party.
In your mind, vengeance is a virtue. As a warlock of the dark pact, you viscerally understand the concept of vengeance. Many of the entities with which you make pacts are consumed by revenge. In the Underdark, slights and rivalries fester and give birth to bouts of ruthless skulduggery and sinister schemes.
As a dark reckoner, you have internalized your baleful emotions and feelings of injustice. From dark alleyways and unlighted tunnels, you draw inspiration and purpose. You understand that vengeance is a potent source of power.

DARK RECKONER PATH FEATURES

    Dark Shadow Action (11th level): When you spend an action point to take an extra action, you and any allies within 5 squares of you when you spend the action point gain concealment until the start of your next turn.
    Shadow and Threat (11th level): When you score a critical hit with an attack that deals necrotic damage, you become invisible until the end of your next turn or until you attack.
    Death Curse (16th level): When you apply your Warlock’s Curse extra damage, you can choose to apply 1d6 extra necrotic damage.

Dark Reckoner Attack 11Deadly Judgment

The pain your enemy suffers from your attack is also felt by its allies.

Encounter        Arcane, Implement, Necrotic
Standard Action      Ranged 10

Target: One creature

Attack: Charisma vs. Reflex

Hit: 2d8 + Charisma modifier necrotic damage. Each enemy within 2 squares of the target takes necrotic damage equal to your Intelligence modifier.


Dark Reckoner Utility 12Shadow Slip

Speaking a sinister word whispered only in the blackest parts of the Underdark, you disappear from the sight of those you have cursed.

Encounter        Arcane
Minor Action      Personal

Effect: Until the end of your next turn, you are invisible to each creature cursed by you.


Dark Reckoner Attack 20Cursing Vengeance

You call up the spirit of a slain drow priest, and her words resound in your foe’s ears, condemning the creature to a withering death.

Daily        Arcane, Implement, Necrotic
Standard Action      Ranged 10

Target: One creature

Attack: Charisma vs. Fortitude

Hit: 4d8 + Charisma modifier necrotic damage. Until the end of the encounter, the first time the target makes an attack roll against you, it takes ongoing 10 necrotic damage (save ends).

Miss: Half damage. Until the end of your next turn, the first time the target makes an attack roll against you, it takes ongoing 5 necrotic damage (save ends).


Published in Arcane Power, page(s) 88.