Deadly Berserker

Prerequisite: Barbarian (berserker)

You have battled your way out of the dangerous wilderness, faced ever-growing threats, and managed to keep yourself alive despite your occasional recklessness. You grow stronger both in your connection to the primal spirits and in your martial prowess. This marriage of power makes you a dangerous and skilled warrior when in control of your emotions, and a force of nature when you give in to your rage.

DEADLY BERSERKER PATH FEATURES

    Berserker’s Action (11th level): When you spend an action point to make a melee weapon attack, you deal 1d12 extra damage to each target you hit with that attack.
    Reaping Fury (11th level): While you are under the effect of your Berserker Fury class feature, whenever you miss with a weapon using an at-will attack power or an encounter attack power, you gain a power bonus to the damage roll of your next weapon attack that hits before the end of your next turn. The bonus equals your Strength modifier.
    Supreme Stamina (16th level): Whenever your attack drops a nonminion enemy to 0 hit points, you gain temporary hit points equal to 5 + one-half your level.

Deadly Berserker Attack 11A Thousand Ways to Die

Your prowess in battle is well earned, and whether you’re raging at your enemies or in full control of your body, you have many ways to bring down your foe.

Encounter        Martial, Primal, Weapon
No Action      Special

Trigger: You hit a creature with a melee basic weapon attack or a barbarian at-will weapon attack power.

Target: The creature you hit

Effect: The target takes 1[W] extra damage from the triggering attack. Additionally, choose one of the following effects.
        The target is immobilized until the end of your next turn.
        The target falls prone.


Deadly Berserker Utility 12Surge of Strength

Even as your strength wanes and your health flags, you find a reserve of internal strength to continue the fight.

Encounter        Martial, Primal
Minor Action      Personal

Effect: You gain temporary hit points equal to your healing surge value. If you are under the effect of your Berserker Fury, you gain the following benefit instead: When you make your next attack roll before the end of your next turn, roll twice and use either result.


Deadly Berserker Attack 20Slake the Rage

When you enter battle, you are filled with a thirst for violence that can be satisfied only by striking down your foes.

Daily        Martial, Primal, Weapon
No Action      Personal

Trigger: You hit a creature with a melee basic weapon attack or a barbarian at-will weapon attack power.

Target: The creature you hit

Effect: The target takes 2[W] extra damage from the triggering attack. Additionally, choose one of the following effects.
        The target takes ongoing 10 damage (save ends).
        The target is dazed and slowed (save ends both).


Published in Heroes of the Feywild, page(s) 116.