Draeven Marauder

"What care have I for your king or laws? Cormyr is my foe. I am a freebooter of the Coast. I am a Draeven marauder."

Prerequisite: Fighter class

You are a skulking freedom fighter resisting Cormyrean occupation of the Dragon Coast. With a short pike in hand you are a master skirmisher, and you strike quickly and savagely before retreating. In towns up and down the Coast, you are either heralded as an instrument of liberty or derided as a rebellious insurgent little better than a brigand or pirate.


    Fleet Skirmisher (11th level): When you spend an action point to take an extra action, you can shift 3 squares before using that action.
    Marauder Precision (11th level): You can score critical hits with spears on a roll of 19–20.
    Press the Advantage (16th level): When you score a critical hit with a melee attack against a bloodied enemy, make a melee basic attack against a different target within reach as a free action

Draeven Marauder Attack 11Impaling Strike

You spring into action, expertly strike, and impale your foe on your short pike.

Encounter        Martial, Weapon
Standard Action      Melee weapon

Requirement: You must be wielding a spear.

Special: Shift up to 3 squares before making the attack.

Target: One creature.

Attack: Strength vs. AC

Hit: 3[W] + Strength modifier damage, and the target is immobilized until the end of your next turn.

Draeven Marauder Utility 12Exultant Withdrawal

Your enemy falls, and you strategically reposition yourself on the battlefield

Encounter        Martial
Free Action      Personal

Trigger: One of your attacks drops an enemy to 0 hit points or fewer

Effect: You can shift 3 squares.

Draeven Marauder Attack 20Taunting Press

You adroitly outmaneuver your enemy, pushing and baiting him with every stride and strike.

Daily        Martial, Weapon
Standard Action      Melee 1

Requirement: You must be wielding a spear (or short pike).

Target: One creature

Effect: You slide the target 3 squares to a square adjacent to you.

Attack: Strength vs. AC

Hit: 4[W] + Strength modifier damage.

Effect: Until the end of the encounter, as long as you are adjacent to the target, you slide the target 1 square before making a melee attack against it.

Update (11/23/2009)
The Effect line should read “You slide the target 3 squares to a square adjacent to you.”

Published in Dragon Magazine 365, page(s) 23.