Eternal Blade

"You face not only myself, but seven generations of the world’s finest warriors."

Prerequisite: Battlemind

The Order of the Eternal Blade is a secretive group, but you sought out its masters and gained entry. Whatever drove you to the order, you knew you made the right choice when the masters first instructed you. On that day, you first learned to communicate with your blade guide, the psychic resonance of generations of eternal blades that came before you.

The order’s first members foresaw the emergence of psionic magic. When those members died, they cast their minds forward in time in search of worthy heirs to their cause. You are one such heir. Your blade guide lingers near you, teaching you the fighting arts of the eternal blades. Even if you fall in battle, your experience shall not be lost, for you too shall cast your mind forward in search of a new champion to guide.

ETERNAL BLADE PATH FEATURES

    Blade Guide (11th level): You gain the blade guide power.
    Guided Action (11th level): When you spend an action point to take an extra action, you can reroll your next attack roll that misses before the end of your turn.
    Paragon Power Points (11th level): You gain 2 additional power points.
    Eternal Warrior (16th level): When you drop to 0 hit points or fewer, the dying condition neither causes you to fall unconscious nor forces you to make death saving throws until the end of your next turn.

Eternal Blade Feature Blade Guide

You home in on your foe, linking your weapon to its life force to improve your accuracy.

Encounter        Augmentable, Psionic
Minor Action      Close burst 10

Target: The enemy nearest to you in the burst

Effect: Until the end of the encounter, you gain a +2 bonus to opportunity attack rolls against the target, and it grants combat advantage to you while you’re the only creature adjacent to it.

Augment 1

Special: If the target drops to 0 hit points during this encounter, you regain the use of this power.


Eternal Blade Attack 11Eternal Vigilance

While attacking your foe, you take careful stock of its fighting stance, so when the foe makes its next move, you foil it.

Encounter        Augmentable, Psionic, Weapon
Standard Action      Melee weapon

Target: One creature

Attack: Constitution vs. AC

Hit: 1[W] + Constitution modifier damage. Until the end of your next turn, the target provokes opportunity attacks from you whenever it shifts

Augment 2

Hit: 2[W] + Constitution modifier damage. Until the end of your next turn, the target provokes opportunity attacks from you and your allies whenever it shifts or makes close attacks.


Eternal Blade Utility 12Blade Guide's Counsel

Your blade guide provides you with the insight needed to overcome almost any challenge.

Daily        Psionic
Standard Action      Personal

Effect: You gain training in an untrained skill of your choice. The training lasts until your next short rest.


Eternal Blade Attack 20Guided Aggression

You delve into your blade guide’s memories to learn the secrets of your foe’s tactics.

Daily        Psionic, Weapon
Standard Action      Melee weapon

Target: One creature

Attack: Constitution vs. AC

Hit: 3[W] + Constitution modifier damage, and you knock the target prone.

Miss: Half damage.

Effect: Until the end of the encounter, you can use eternal vigilance against the target as an at-will power. In addition, you regain 2 power points.


Published in Player's Handbook 3, page(s) 58.