Favored of Mielikki
"I know Mielikki is with me because I sense her. I feel her touch as the wind. I hear her voice in the whisper of leaves. I see her beauty in the scene around us. Her presence is as real as yours. She embraces us with every reverent step we take in the wilderness."Prerequisite:
Good or lawful good, must worship Mielikki
You’ve felt a love for the wilderness for your entire life. Its grand vistas impress you, and even its smallest wonders give you reason for delight. When you learned of Mielikki, it was like reuniting with a longtime friend. You’ve striven at length in her service, and your efforts have not gone unrewarded.
Mielikki smiles upon those who pursue peace with the natural world and share that view with others. Thus you strive to spread understanding of nature’s laws even as you battle to uphold them. It is not enough to protect the world from those who live in it. Instead, those who live in the world must be taught to protect it. Of course, a student does not learn from a teacher with infinite patience; those too stubborn or stupid to learn the error of their ways do not deserve nature’s many gifts.
FAVORED OF MIELIKKI PATH FEATURES Mielikki's Generosity (11th level)
: When you spend an action point, instead of gaining an extra action, you can grant an ally you can see an extra action (minor, move, or standard) that the ally can take as a free action. You can then spend a healing surge. Mielikki's Sight (11th level)
: Your attacks do not take penalties for cover or concealment when your target is outdoors. Mielikki's Judgment (16th level)
: Your attacks against beasts, plants, and aberrant creatures score critical hits on rolls of 19–20. In addition, when you score a critical hit on a target that is outdoors, the target is dazed until the end of your next turn.
Favored of Mielikki Attack 11Protective Vines
Mielikki causes a growth of plants to constrict your foes and protect your friends.
Standard Action Close blast 5
Target: Each enemy in the blast
Attack: Your highest ability score modifier + 6 vs. Reflex
Level 21: Your highest ability score modifier + 9 vs. Reflex
Hit: 2d6 + your highest ability score modifier damage. The target is slowed and cannot make opportunity attacks until the end of your next turn.
Level 21: 3d6 + your highest ability score modifier damage, and the target is slowed until the end of your next turn.
Favored of Mielikki Utility 12Treestride
Your faith in Mielikki opens pathways that only creatures as close to nature as dryads can see.
Minor Action Personal
Effect: Until the end of the encounter, you can use a minor action to teleport up to 20 squares if you begin and end the teleport adjacent to a plant or plant creature of Large size or larger.
Favored of Mielikki Attack 20Call of the Forest
You draw on your connection to primal nature to cause constricting verdant growth to ensnare your enemies.
Standard Action Area burst 3 within 10
Target: Each creature in the burst
Attack: Your highest ability score modifier + 9 vs. Will
Hit: 3d8 + highest ability modifier damage and the target is restrained (save ends).
Effect: The burst creates a zone of verdant growth. The verdant growth is difficult terrain and heavily obscured. Each enemy that ends its turn in the zone takes 10 damage or falls prone (enemy’s choice). Each beast ally and plant ally within the zone gains a +2 power bonus to attack rolls until the end of the encounter.
Published in Dragon Magazine 384, page(s) 67.