Fortune Blessed

"The odds are stacked in my favor."

Prerequisite: Any divine class, must worship Avandra

Serendipity favors you. You have long proved a constant and loyal servant to Avandra by making her interests your own in your ongoing struggle against tyranny and in your willingness to explore the world and sample all it has to offer. Your virtuous soul and good works have won you the goddess’s favor, and although you know you were ever in her good graces, you realize you have only touched upon what is possible in her service.

Becoming fortune blessed makes luck your servant, yours to shape and manipulate as you desire. The goddess permits this mastery as long as you advance her aims in the world and remain pure of heart and purpose. You have a knack for husbanding your good fortune and turning setbacks to your advantage. The greater your power becomes, the more the impossible becomes possible until one day you find there is nothing you can’t achieve with luck on your side.


    Avandra's Luck (11th level): Whenever you roll a natural 1 or 20 on an attack roll or saving throw during an encounter, you gain 1 luck token. Luck tokens remain until you spend them or until you take an extended rest, at which point you remove all unexpended luck tokens.
Whenever you make an attack roll, saving throw, ability check, or skill check on your turn, you can expend one luck token after seeing the result. Roll a d6. On a result of 1–3, you gain a +1 bonus to the triggering roll. On a 4 or 5, you gain a +2 bonus to the triggering roll. On a 6, you can reroll the triggering roll and use the result you like. You have no limit to the number of luck tokens you can spend during an encounter, but you can spend only one token per turn.
    Fortune Blessed Implements (11th level): You can use any implements you would ordinarily use for divine powers with fortune blessed implement prayers.
    Lucky Action (11th level): Whenever you spend an action point to take an extra action, you can make a saving throw. If the saving throw succeeds, you also gain one luck token.
    Swift Luck (16th level): The first time in each encounter that you roll a natural 18, 19, or 20 on an attack roll or saving throw, you can take an extra move action on your next turn.

Fortune Blessed Attack 11Misfortune's Curse

You steal a bit of luck from your enemy to leave the foe fumbling and stumbling through the fight.

Encounter        Divine
Immediate Reaction      Melee touch

Trigger: An enemy adjacent to you misses you with a melee attack

Target: One creature

Effect: The triggering enemy repeats the attack against a legal target of your choice or itself, with a +2 bonus to the attack roll. If the attack hits and deals damage, it deals extra damage equal to your highest ability modifier. In addition, if have 0 luck tokens when you use this power, you gain 1 luck token.

Fortune Blessed Utility 12Lucky Break

Unexpected fortune turns a certain injury or even death into a close call.

Daily        Divine
Immediate Interrupt      Personal

Trigger: You take damage

Effect: Reduce the triggering damage by your healing surge value. You can spend 1 luck token to add 1d20 to this amount. If this reduces the damage to 0, you also shift 1 square.

Fortune Blessed Attack 20Avandra's Curse

You call to Avandra and ask the goddess to lift her gaze from your enemy. For a time, nothing goes right for your chosen foe.

Daily        Divine, Implement, Psychic
Standard Action      Ranged 10

Target: One creature

Attack: Highest ability vs. Will

Hit: 2d8 + highest ability modifier psychic damage.

Effect: The target is dazed, slowed, takes a -2 penalty to attack rolls, and takes psychic damage equal to your highest ability modifier the first time it misses with an attack on its turn (save ends all). Whenever the target succeeds on a saving throw to end the effect, you can spend 1 luck token as an immediate interrupt to force the target to reroll the saving throw and use the second result.

Published in Dragon Magazine 384, page(s) 71.