"The fury of the dragon seethes in my blood!"Prerequisite:
Dragonborn issue from the same spiritual line as mighty dragons. Since the earliest days, dragonborn have nurtured their raw fury into a fighting spirit and a proud martial tradition. The empire of Arkhosia formed from these roots, and it expanded at times based as much on the power of its military force as on its civilizing influence.
In Arkhosia, dragonborn served dragons in numerous capacities, from vizier to archmage, oracle to valet. The most important roles performed by dragonborn, however, were as agents in a dangerous world or as defenders of the homeland. Soldierly ways passed through the generations, as did the ability to tap one’s inner draconic nature.
Particular dragonborn masters hone body, mind, and spirit through martial practice to perfectly tap into the inner dragon. Some come to this knowledge on their own; others gain it from teachers eager to train younger dragonborn in ancient traditions. Only a few master the techniques well enough to become legendary heroes or villains.
Whatever your personal history, the untamed blood of dragons flows in your veins. Your veneration of your warrior ancestors has manifested as a supernatural tie to this heritage. You hear the call of the dragon within. Its ferocity courses through you. Woe to those who harm you, for the shedding of your blood rouses the ire of your draconic heart.
INNER DRAGON PATH FEATURES Breath Action (11th level)
: When you spend an action point to take an extra action while you are bloodied, you can use your dragon breath racial power as a free action, even if you’ve already used it during this encounter. Improved Dragonborn Fury (11th level)
: While you are bloodied, your racial bonus to attack rolls is +2, instead of +1. Eternal Breath (16th level)
: Whenever you hit a target with dragon breath, the target takes ongoing 5 damage (save ends). The ongoing damage is the same damage type as your dragon breath.
Inner Dragon Attack 11Dragon Blast
As a wound opens, your boiling blood blinds nearby enemies.
Immediate Reaction Close blast 3
Trigger: An attack damages you
Target: Each creature in the blast
Attack: Constitution + 4 vs. Reflex
Increase to Constitution + 6 vs. Reflex at 21st level.
Hit: 2d6 + Constitution modifier damage, and the target is blinded until the end of your next turn.
Inner Dragon Utility 12Ancestral Manifestation
Drawing vitality from your draconic legacy, you channel the blood rage of your ancestors.
Minor Action Personal
Requirement: You must not be bloodied.
Effect: Your hit points fall to your bloodied value, and you gain temporary hit points equal to the hit points you lost by using this power. Until you have no temporary hit points, you gain resistance to all damage equal to your Constitution modifier.
Inner Dragon Attack 20Dragonbreath Strike
Each time you swing your weapon, you release a blast of your dragon breath.
Daily Martial, Stance
Minor Action Personal
Effect: Until the stance ends, when you deal damage with a melee attack against an adjacent enemy, the attack deals extra damage equal to your Constitution modifier. The extra damage is the same damage type as your dragon breath.
Published in Martial Power, page(s) 29.