Keeper of the Hidden Flame

"The Hidden Flame burns within us all. Draw on it for your fury, or I will call it out for your doom."

Prerequisite: Druid

According to druidic legend, the Hidden Flame is a spark of vigor and vitality that exists within every creature. Beasts, especially predatory mammals, are said to live in harmony with the Hidden Flame within them, calling upon it to fuel their hunting fury. When a creature lets the Hidden Flame burn out of control, the result is a mad savagery that is no more in harmony with the natural way of things than the behavior of those civilized folk who act as if no flame burns within them at all.
You are a keeper of the Hidden Flame, able to tap into this wellspring of strength and bestial fury. By calling to the Hidden Flame in a creature, you can spur that creature into a frenzy that leaves no room for strategic or tactical thinking. You draw on the Hidden Flame in yourself and your allies to perfect your predatory instinct, helping you fight with terrible ferocity.

KEEPER OF THE HIDDEN FLAME PATH FEATURES

    Fury of the Hidden Flame (11th level): You gain a +1 bonus to ranged, area, and close attack rolls against the enemy nearest to you.
    Keeper's Action (11th level): When you spend an action point to take an extra action, you can also reroll the next attack you make that misses before the end of your turn, and you must use the second roll.
    Leap to the Fray (16th level): Whenever an ally within 5 squares of you charges, you and each other ally within 5 squares of you can shift 1 square as a free action.

Keeper of the Hidden Flame Attack 11Summon the Beast

Your foe howls with bestial rage, throwing itself into the fight and right into your trap.

Encounter        Implement, Primal
Standard Action      Ranged 5

Target: One creature

Attack: Wisdom vs. Will

Hit: You pull the target 5 squares and knock it prone. In addition, the target is dazed until the end of your next turn.


Keeper of the Hidden Flame Utility 12Spark of Fury

You call on the wellspring of wrath that burns within you and your allies. For a critical moment, all of you fight with the ferocity of cornered beasts.

Encounter        Primal
Minor Action      Close burst 5

Target: You and each ally in the burst

Effect: Until the end of your next turn, each target gains a +1 power bonus to attack rolls and a +2 power bonus to damage rolls.


Keeper of the Hidden Flame Attack 20Spirit of the Beast

The spirit of the beast overwhelms your foe, driving it into a reckless rampage.

Daily        Implement, Primal
Standard Action      Ranged 20

Target: One creature

Attack: Wisdom vs. Will

Hit: The target is overwhelmed by a beast spirit (save ends). While overwhelmed by the spirit, the target grants combat advantage, can make melee attacks only, and must target your ally nearest to it when it attacks. In addition, it must make any opportunity attack it can. The target cannot make a saving throw against this effect if the target has hit with a melee attack since the end of its last turn.

Miss: The target grants combat advantage and must target your ally nearest to it when it attacks (save ends both). The target cannot make a saving throw against this effect if the target has hit with a melee attack since the end of its last turn.


Published in Player's Handbook 2, page(s) 98.