You have learned much in your time as a collector of stories, and you have put that knowledge to use as an adventurer. As you progress into the paragon tier, your repertoire of tales and legends grows, as does your arcane scholarship. Your reputation and recognition extend across the world—and even across the planes themselves.
Your skald has reached the rank of master, and you are regarded as such both by your fellow bards and by the world at large.
MASTER SKALD PATH FEATURES Cling to Your Words (11th level)
: Whenever an ally in your skald’s aura drops below 1 hit point, you can use the aura’s healing benefit on that ally as an immediate reaction, but only if the aura’s healing benefit has uses remaining. Skald’s Action (11th level)
: When you spend an action point on your turn, you can forgo taking an extra action to allow one ally in your skald’s aura to take a standard action as a free action. Expert Rejuvenation (16th level)
: Whenever you restore hit points to a creature with a healing power, the creature regains 4 additional hit points.
Master Skald Attack 11Inspiring Success
When you successfully lay waste to an enemy, your allies are bolstered by the inspiring example you set.
No Action Special
Trigger: You hit an enemy with a basic attack using a weapon.
Effect: The enemy takes 2d10 extra damage from the attack. In addition, you and each ally in your skald’s aura gain temporary hit points equal to 5 + your Charisma modifier and can make a saving throw against one effect that a save can end.
Master Skald Utility 12Assured Skill
You provide words of advice that can help turn the most difficult task into something that is within your ally’s grasp.
Free Action Close burst 5
Trigger: You or one ally within 5 squares of you makes a skill check.
Target: The triggering character in the burst
Effect: The target can choose either to gain a +5 bonus to that skill check or to reroll the skill check and use either result.
Master Skald Attack 20Death March
You sing or speak words that exhort your allies not to fail, for death is all that remains for them if they do.
Minor Action Personal
Effect: Until the end of the encounter, your skald’s aura gains the following effect: Once per round, you or an ally in your skald’s aura can roll twice for an attack roll and use either result.
Published in Heroes of the Feywild, page(s) 117.