Ninefold Master

"I have mastered a study of magic that was ancient when your kind were barbarians at our feet."

Prerequisite: Dragonborn, any arcane class, Draconic Spellcaster.

In ancient Arkhosia, arcane spellcasters studied the Ninefold Path, a way toward both arcane mastery and spiritual awakening. The steps along the path represent an increasing attunement to the draconic energies in the initiate’s being, a practice that unites the study of magic with the innate characteristics of the dragonborn race.
You are a master of the Ninefold Path, on your way toward arcane perfection as the scholars of Arkhosia understood it. Your dragon breath is another spell in your arsenal, and when you use spells that create the same elemental force as your breath, you demonstrate mastery over the magic that powers them.

NINEFOLD MASTER PATH FEATURES

    Breath Expertise (11th level): Your dragon breath power is considered an arcane power belonging to each of your arcane classes. If you are wielding an implement you can use for your arcane powers, you may add the implement’s enhancement bonus to the damage rolls for your dragon breath power.
    Dragon Breath Action (Ninefold Master) (11th level): When you spend an action point to take an extra action, you can also use your dragon breath as a free action, even if you have already expended it in this encounter.
    Draconic Resistance (16th level): Choose one damage type you can deal with your dragon breath power. You gain resistance to that damage type equal to 5 + one-half your level.

Ninefold Master Attack 11Dragon Aura

The innate energy of your draconic breath forms a shield around you, pushing your enemies away.

Encounter        Arcane, Implement, Varies
Standard Action      Close burst 1

Target: Each creature in the burst

Attack: Intelligence or Charisma vs. Fortitude

Hit: 3d6 + Intelligence modifier or Charisma modifier damage, and push the target 1 square. The damage is the same type as any type you can deal with your dragon breath.


Update (4/13/2010)
Delete the zone keyword. In the Target entry, replace “in blast” with “in burst.”

Ninefold Master Utility 12Countering Breath

As your foe unleashes a blast of elemental power, you release your own, subtly altering your draconic breath to negate your enemy’s attack.

Encounter        Arcane
Immediate Interrupt      Close blast 3

Trigger: An enemy targets you with a close or area attack that deals a damage type you can deal with dragon breath

Effect: Your space and the blast are not considered part of the triggering attack’s area of effect.


Ninefold Master Attack 20Dragon Tempest

Your exhalation of elemental energy transforms into a swirling vortex of power.

Daily        Arcane, Implement, Varies, Zone
Standard Action      Close blast 5

Target: Each creature in the blast

Attack: Intelligence or Charisma vs. Reflex

Hit: 3d8 + Intelligence modifier or Charisma modifier damage. The damage is the same type as any type you can deal with your dragon breath.

Effect: The blast becomes a zone that lasts until the end of your next turn. A creature that enters or starts its turn in the zone takes 10 damage of the same type as the initial attack's damage (a creature can take this damage only once per turn). As a move action, you can move the zone 3 squares.

Sustain Minor: The zone persists.


Update (2/17/2012)
Changed in December 2011 updates.

Published in Player's Handbook Races: Dragonborn, page(s) 12.