Oak Shield

"As the sturdy oak stands strong against the ravages of unnatural forces, I do the same against those who threaten the wilderness."

Prerequisite: Any divine class, must worship Melora

For centuries, the Oak Shields have guarded the wild areas of the world. Oak Shields, like their namesake trees, are known for longevity, hardiness, and loyalty. Legends claim that Melora personally trained the first members of the order, providing them with the secrets of using everspring groves and standing stones. Ancient sites such as these might hold information on how Melora’s faithful can benefit from them.
    Each aspiring Oak Shield studies under a master. Together, the student and the master meditate beneath a sacred oak, seeking enlightenment about the natural world. The student learns to interpret the whispers of the primal spirits and to understand the wisdom of the changing seasons. During this time, he or she comes to appreciate when to stand tall against the wind and when to bend when the wind is too strong. In addition, the student learns about the complexity of the world, how something as simple as a tree can have multiple aspects to its nature. An Oak Shield applies these lessons to his or her life’s work as a guardian of the natural order, remaining steadfast in the face of adversity and providing shelter during the storm.

OAK SHIELD PATH FEATURES

    Sheltering Boughs (11th level): When you spend an action point to take an extra action, you and each ally within 5 squares of you gain a +2 power bonus to AC and Fortitude until the start of your next turn.
    Weather the Storm (11th level): You gain resist 10 lightning and resist 10 thunder. Whenever you are hit by a lightning attack or a thunder attack, one or two allies who are within 5 squares of you and who are not targets of the attack each gain 10 temporary hit points.
    Deep Roots (16th level): You have tremorsense 5 while you are in contact with the ground.

Oak Shield Attack 11Steadfast Resolve

Your prayers to Melora strengthen your resolve, allowing you to stand your ground.

Encounter        Divine, Weapon
Standard Action      Melee weapon

Target: One creature

Attack: Highest ability modifier vs. AC

Hit: 2[W] + highest ability modifier damage, and you push the target up to 2 squares.

Effect: You or one ally within 5 squares of you is immune to forced movement until the end of your next turn.


Oak Shield Utility 12Whirling Leaves

Your prayer takes the form of leaves in a strong wind, obscuring you and your allies.

Encounter        Divine
Minor Action      Close burst 5

Target: You and each ally in the burst

Effect: Each target has partial concealment until the end of your next turn.


Oak Shield Attack 20Renewing Vines

When you raise your weapon, vines launch from the ground, piercing your enemies with poisonous thorns and refreshing your allies.

Daily        Divine, Poison, Weapon
Standard Action      Close burst 2

Target: Each enemy in the burst

Attack: Highest ability modifier vs. Fortitude

Hit: 2[W] + highest ability modifier poison damage, and the target is immobilized (save ends).

Miss: Half damage, and the target is slowed (save ends).

Effect: You and each ally in the burst gain temporary hit points equal to 2 + one-half your level and a +2 bonus to a single saving throw, skill check, or attack roll of his or her choice before the end of the encounter.


Published in Dragon Magazine 401.