Oman Giantkiller

"They bleed right? Then we can kill ‘em. That’s all you need to know."

Prerequisite: Fighter and hunter’s quarry class feature, Moonshae Isles regional benefit

You were trained by a clan of Northlanders who have developed specialized tactics for giantslaying. Although their purpose in training you was to aid them in liberating the isle of Oman, you’ve found that their techniques are very applicable to other enemies as well. In addition to learning how to effectively fight giants, the Northlanders taught you a bit about sailing and the sea.
    In a group, you stay out front, confounding your brutish enemies until you are ready to strike a killing blow. You are willing to take calculated risks to obtain advantage over your larger foes, and with enough support, you keep your enemies’ attention focused on you. It’s a challenge to go toe-to-toe with heavy hitters all the time, but it’s one you relish.

OMAN GIANTKILLER PATH FEATURES

    In the Thick of the Action (11th level): When you spend an action point to take an extra action, you deal 4 extra damage against Large or larger enemies and gain +2 speed until the start of your next turn.
    Northlander Persistence (11th level): When you take the second wind action, you can spend one additional healing surge.
    One More Time (16th level): Whenever you designate a target that is not currently your quarry as your quarry, that target is marked by you until the end of your next turn.

Oman Giantkiller Attack 11Toss and Close

You throw your weapon at the target, rapidly close the ground between you and it, and get in a quick melee attack.

Encounter        Martial, Weapon
Standard Action      Ranged weapon

Requirement: You must be wielding a light thrown or heavy thrown weapon.

Target: One creature

Attack: Strength vs. AC

Hit: 2[W] + Strength modifier damage

Effect: After the attack is resolved, move your speed toward the target of your ranged attack; you can draw one melee weapon during this movement. If you are within melee range at the end of this movement, make a melee basic attack against the target.


Oman Giantkiller Utility 12Focused Assault

You spend a moment refocusing your fury and can attack the enemy with renewed vigor.

Daily        Martial
Free Action      Close burst 5

Target: One creature in the burst

Effect: The target is considered your quarry and is marked by you until the end of your next turn.


Oman Giantkiller Attack 20Coordinated Devastation

You slice into the enemy, creating a gaping wound that is easy for your allies to target with their attacks.

Daily        Martial, Weapon
Standard Action      Melee weapon

Requirement: You must be wielding two melee weapons.

Target: One creature

Attack: Strength vs. AC (main weapon and off-hand weapon), two attacks

Hit: 2[W] + Strength modifier damage per attack. If both attacks hit, all allies score critical hits against the target on rolls of 18 or higher until the end of your next turn.
If the target is Large or larger and at least one attack hits, all allies score critical hits against the target on rolls of 17 or higher until the end of your next turn.


Published in Dragon Magazine 370, page(s) 38.