Praetor Legate

"Sometimes hard decisions must be made to further the interests of the State. The dictator trusts my judgment in these matters."

Prerequisite: Templar theme or sorcerer-king pact class feature

Through a combination of personal talent, family connections, wealth, and loyal service to Dictator Andropinis, you have won a high office among the templars of Balic. Most praetors are magistrates, overseers of commerce, or military commanders—they lack your personal might and are simply high-ranking officials and administrators. You, however, aren’t saddled with mundane duties. Instead, you are a personal representative of the dictator, vested with the power to further the interests of the state in whatever manner you deem appropriate. As a badge of your special office, you are entitled to wear a cloak or tunic with a purple stripe or border.
    As a praetor legate, you might spy on Balic’s enemies, investigate corruption, look after the defense of the life-sustaining trade routes throughout the Forked Tongue, track down criminals, or search for ancient artifacts in ruined cities. You answer only to Andropinis himself . . . and if you are a true patriot, you might find that the interests of the dictator and the interests of Balic are not always one and the same.
    Balic is friendlier to trade than any other city in the Tyr Region is, and several important merchant houses are based here. Consequently, praetors find that their duties often lead them to distant villages and even other cities, watching over Balic’s trade affairs. Most praetor legates are natives of Balic, but capable and trustworthy foreigners occasionally rise high in the ranks of Andropinis’s templars.


    Praetor's Action (11th level): When you spend an action point to make an attack, the next ally who hits and damages one of the targets of your attack before the end of your next turn gains an action point.
    Praetor's Censure (11th level): Whenever you bloody an enemy with an attack, that enemy grants combat advantage until the end of your next turn.
    Chosen of Andropinis (16th level): Whenever an enemy starts its turn adjacent to you, you can slide that enemy 1 square as a free action.

Praetor Legate Attack 11Obsidian Javelin

You create a black, ghostly javelin of magical force. Its concussion drives your foe back and makes it a tempting target for your ally.

Encounter        Arcane, Force, Implement
Standard Action      Melee or Ranged 10

Target: One creature

Attack: Primary ability vs. Reflex

Hit: 3d8 + ability modifier force damage, and you push the target 3 squares.

Effect: The next ally who hits and damages the target before the end of your next turn gains resist 10 to all damage until the end of that ally’s next turn.

Praetor Legate Utility 12Dustwalk

You stride through the air in a whirling cloud of dust.

Encounter        Arcane
Minor Action      Personal

Effect: Until the end of your next turn, you can fly (hover) at your speed. You have an altitude limit of 1 square. You have concealment while flying or hovering.

Praetor Legate Attack 20Dictator's Judgment

You channel the power of Dictator Andropinis to pronounce a dire judgment on your foe. Your spell roots the target to the spot and crushes its will to resist you, and you offer a bounty of vitality on the head of the damned.

Daily        Arcane, Healing, Implement, Psychic
Standard Action      Close burst 10

Target: One creature in the burst

Attack: Primary ability vs. Will

Hit: 4d8 + ability modifier psychic damage, and the target is immobilized (save ends).

Miss: Half damage, and the target is slowed until the end of your next turn.

Effect: The next ally who hits and damages the target before the end of the encounter regains hit points as though he or she had spent three healing surges.

Published in Dark Sun Campaign Setting, page(s) 65.