Psionic Scholar

"The vast stores of knowledge at the Psiumarkh unlocked the true potential within my mind. Your crude attempts at psionics amuse me, but won’t prove much of an obstacle."

Prerequisite: Noble adept theme

Psionic power has an infinite number of uses, but few people on Athas develop more than a passing familiarity with their innate talents. Within the psionic schools of the city-states, or with private tutors, noble children are expected to hone their psionic powers. As with any type of study, most students don’t put forth much effort, and therefore don’t learn much. The average noble retains the barest vestiges of psionic training, just enough to overhear gossip from a distance or to telekinetically move a cup a few inches.
    While your peers shirked their studies and neglected their psionic gifts, you devoured every piece of lore and technique you could. Fascinated by the capabilities of the mind, you practiced constantly and delved deep into the secrets of the Way. Every time you outmatched another student with your gifts, every time you tricked someone into giving you what you wanted, you felt a thrill you couldn’t find anywhere else. The world and your society reward the most cunning and the strongest, and you live up to those ideals.

PSIONIC SCHOLAR PATH FEATURES

    Dazing Action (11th level): When you spend an action point to make an attack, one enemy you hit with that attack is also dazed until the end of your next turn.
    Guarded Mind (11th level): You gain resist 10 psychic, increasing to resist 15 psychic at 21st level.
    Scholar's Analysis (16th level): Once during an encounter when you hit an enemy with an attack, you can learn that enemy’s resistances. You also learn which of its Fortitude, Reflex, and Will are highest and lowest.

Psionic Scholar Attack 11Psionic Capture

You compel your foe to remain still as you probe its mind and erode its defenses.

Encounter        Implement, Psionic, Psychic
Standard Action      Ranged 10

Target: One creature

Attack: Primary ability vs. Will

Hit: 2d6 + ability modifier psychic damage, and the target is immobilized until the end of your next turn. In addition, until the end of your next turn the target either loses one resistance of your choice or takes a -2 penalty to the defense of your choice.


Psionic Scholar Utility 12Mental Juxtaposition

By predicting your enemy’s next attack, you devise the perfect strategy to both avoid it and retaliate.

Daily        Psionic
Immediate Interrupt      Close burst 5

Trigger: An enemy in the burst hits an ally with an attack.

Target: The triggering enemy

Effect: The target takes a -5 penalty to the attack roll and takes a -5 penalty to the defense the attack was made against until the end of its next turn.


Psionic Scholar Attack 20Perfected Discipline

Using your knowledge of all types of psionic power, you attack your enemies’ minds and construct ethereal chains and enervating spikes.

Daily        Implement, Psionic, Psychic
Standard Action      Area burst 3 within 20 squares

Target: One, two, or three enemies in the burst

Attack: Primary ability vs. Fortitude, Reflex, and Will

Hit (Fortitude): The target is weakened (save ends).

Hit (Reflex): The target is restrained (save ends).

Hit (Will): The target takes ongoing 15 psychic damage (save ends).

Special: One saving throw ends all effects on a single target.


Published in Dark Sun Campaign Setting, page(s) 57.