Purple Dragon Knight

"For crown and country!"

Prerequisite: Fighter, paladin, or warlord; affiliated with Cormyr

You live only to serve the Crown of Cormyr and defend its people from the menacing evils of the world. Cormyr’s armies are thick with pikes and blades, but you are among the finest in the nation’s mighty military machine. Evil is everywhere, preying on those who cannot defend themselves, but you are the sword and shield that stand for justice.
    As a knight of Cormyr, your honor is everything. You do not bend it, for to do so would sully the memory of your fallen comrades. You do not compromise with evil, nor can you ignore it as so many people do every day. Your oath is to combat iniquity, avarice, and wickedness wherever they rear their ugly heads. Wherever cruelty and sin fester, wherever corruption takes hold, and wherever enemies of your great kingdom thrive is where you are needed most.
    Your training is second to none, and your fierce determination has seen you through death’s door and back again on more than one occasion. You cultivate martial prowess that far exceeds that of your foes, but this is not your greatest strength. Your most impressive skill is as a commander on the battlefield. You are an anointed knight, and a born leader whose presence inspires those who share your worthy cause.

PURPLE DRAGON KNIGHT PATH FEATURES

    Cormyrean Knight Training (11th level): Whenever you use your second wind, you gain a +1 bonus to attack rolls until the end of your next turn.
    Purple Dragon Focus (11th level): When you spend an action point to take an extra action, until the end of your turn you can use your second wind as a free action. You do not gain this benefit if you have already used your second wind.
    Purple Dragon Aura (16th level): All allies adjacent to you gain a +2 bonus to saving throws.

Purple Dragon Knight Attack 11Rallying Attack

As you lay into your foe with another powerful swing, the ring of steel and your mighty war cry show your allies that victory is yours for the taking.

Encounter        Martial, Weapon
Standard Action      Melee weapon

Target: One creature

Attack: Strength vs. AC

Hit: 2[W] + Strength modifier damage, and your allies gain a +2 power bonus to attack rolls against the target until the end of your next turn.


Purple Dragon Knight Utility 12Rallying Cry

You shout an inspiring war cry, and your voice rings above the din of battle. Your allies surge into the fight.

Encounter        Martial
Minor Action      Close burst 5

Targets: You and each ally in the burst

Effect: Until the end of your next turn, all targets gain a +2 power bonus to speed and a +1 power bonus to saving throws.


Purple Dragon Knight Attack 20For Cormyr!

Your battle cry becomes a chant as one after another of your allies join in. The enemy recoils in fear.

Daily        Fear, Martial
Standard Action      Close burst 5

Target: Each enemy in the burst

Attack: Charisma +5 vs. Will

Hit: You push the target 2 squares. The target takes a –2 penalty to attack rolls, all defenses, and saving throws (save ends).

Effect: Each ally in the burst gains 25 temporary hit points.

Miss: The target takes a –2 penalty to attack rolls, all defenses, and saving throws (save ends).


Published in Forgotten Realms Player's Guide, page(s) 60.