Quicksilver Demon

"Catch me if you dare!"

Prerequisite: Battlemind

Your mind rejects all notions of what is possible and impossible on the battlefield. Psionic energy flows through you, imbuing you with an irrepressible need to move. You flow around your enemies, blurring past them before they can land a blow. As you move, your attacks slip through your enemies’ defenses with deadly effect. You goad a foe into following you, then wrack its mind and body as it gives futile chase.
    You are quicksilver in living form, moving with such speed and grace that your enemies have no hope of pinning you down. Whether you fight alone or in the company of others who also race through the heat of battle, your enemies name you the quicksilver demon, never knowing where you will strike next.

QUICKSILVER DEMON PATH FEATURES

    Paragon Power Points (11th level): You gain 2 additional power points.
    Quicksilver Action (11th level): When you spend an action point to take an extra action, you can shift a number of squares equal to your Charisma modifier before or after the extra action.
    Quicksilver Dance (11th level): You gain a +4 bonus to all defenses against opportunity attacks. In addition, whenever an enemy misses you with an opportunity attack, you gain combat advantage against that enemy until the end of your next turn.
    Unfettered Movement (16th level): You can shift 3 squares as a move action. When you do, you are no longer slowed.

Quicksilver Demon Attack 11Rebounding Dance

You become a silver blur as you speed through your foes, striking so fast that they cannot retaliate.

Encounter        Augmentable, Psionic, Weapon
Standard Action      Melee weapon

Effect: You have concealment until the end of your next turn, and you shift a number of squares equal to your speed + your Charisma modifier. You make the following attack against one or two creatures during this movement.

  Target: One creature

  Attack: Constitution vs. AC

  Hit: 1[W] + Constitution modifier damage.

Augment 2

Hit: 2[W] + Constitution modifier damage, and the target takes a -2 penalty to all defenses until the end of your next turn.


Quicksilver Demon Utility 12Absorb Momentum

An enemy’s attempt to force you across the battlefield only increases your mobility.

Daily        Psionic
Immediate Interrupt      Personal

Trigger: An enemy’s attack pulls, pushes, or slides you

Effect: You negate the forced movement and gain a +4 power bonus to speed until the end of the encounter.


Quicksilver Demon Attack 20Aspect of Quicksilver Strides

Your foe suffers with each failed attack it makes against you, even as you attain maximum mobility in battle.

Daily        Polymorph, Psionic, Psychic, Weapon
Standard Action      Melee weapon

Effect: Before the attack, you shift your speed.

Target: One creature

Attack: Constitution vs. AC

Hit: 5[W] + Constitution modifier damage. In addition, the target is marked and takes 5 psychic damage whenever it misses you with an attack (save ends both).

Miss: Half damage.

Effect: After the attack, you shift your speed. You then assume the aspect of quicksilver strides until the end of the encounter. While in this aspect, you gain a +2 power bonus to speed and you can use the following augmentation with your battlemind at-will attack powers that are augmentable. This augmentation is in addition to the effects that an at-will power might have; this augmentation doesn’t supersede them.

Augment 1

Effect: After the at-will attack, you shift half your speed. In addition, one creature hit by the attack takes extra damage equal to your Charisma modifier.


Published in Psionic Power, page(s) 50.