"The spirit of the couatl burns brightest."Prerequisite:
You raise your eyes and heart to the stars and to the spirit of the shining, winged serpents that helped tame the primordials. You have chosen the couatl as a spiritual ally, embracing that legendary creature’s power so thoroughly that you assume its very form. You emulate your shining ally by rising above the battle with a flourish of power or by passing through your enemies like a radiant spirit.
Like couatls, you understand the necessity of sacrifice. The coils of your power can trap enemies that would otherwise harm your allies, but you must be willing to take those allies’ hurts on yourself. If your own survival is jeopardized as you protect your friends, so be it.
RADIANT SERPENT PATH FEATURES Radiant Glow (11th level)
: You gain radiant resistance equal to one-half your level and a +2 bonus to saving throws against effects that immobilize or restrain you. In addition, whenever you take radiant damage, your attacks deal extra radiant damage equal to one-half your level until the end of your next turn. Radiant Serpent Action (11th level)
: When you spend an action point to take an extra action while you are in any guardian form, you become insubstantial and gain phasing and a fly speed equal to your speed until the end of your next turn. Mantle of Sacrifice (16th level)
: When you score a critical hit against an enemy, that enemy cannot attack any target except you until the end of your next turn.
Radiant Serpent Attack 11Radiant Coils
Coils of light wrap around your target and burn it with radiant energy if it moves.
Encounter Primal, Radiant, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 3[W] + Strength modifier damage, and you mark the target until the end of your next turn. If the target moves before the end of your next turn, it takes 2d8 radiant damage.
Radiant Serpent Utility 12Shining Pass
Each ally you pass by is cloaked in a radiant glow, which allows you to share your own resilience.
Daily Healing, Primal
Minor Action Personal
Effect: When you pass through an ally’s space before the end of your turn, you can spend a healing surge on that ally’s behalf as a free action. You spend the healing surge but regain no hit points, and the ally regains hit points as if he or she had spent a healing surge. No ally can benefit more than once from a single use of this power.
Radiant Serpent Attack 20Form of the Radiant Couatl
You take on a serpentine appearance as radiance surrounds you, granting you the movement and resilience of the great couatl.
Daily Healing, Lightning, Polymorph, Primal, Radiant
Minor Action Personal
Effect: You assume the guardian form of the radiant couatl until the end of the encounter. While you are in this form, you gain a fly speed equal to your speed, and you can hover. You gain a +5 bonus to saving throws against ongoing damage and against effects that immobilize, restrain, or slow you.
Once during this encounter, you can use the Form of the Radiant Couatl Attack power while you are in this form.
Form of the Radiant Couatl Attack
Encounter Healing, Lightning, Polymorph, Primal, Radiant
Standard Action Area burst 2 within 20 squares
Target: Each enemy in the burst
Attack: Strength + 4 vs. Reflex
Level 26: Strength + 6 vs. Reflex
Hit: 2d10 + Strength modifier lightning and radiant damage. One ally in the burst can spend a healing surge.
Miss: Half damage.
Requirement: The power Form of the Radiant Couatl must be active in order to use this power.
Published in Primal Power, page(s) 112.