Rampaging Brute

"My hammer says that it and me are coming in fast and getting what we came for."

Prerequisite: Fighter, Ogremight Student feat

Your arrival is heralded by the crash of splintering wood and the roar of a battle cry. When you smash through a door with a single swing of your massive weapon and barrel into the midst of your enemies, they dodge out of the way—if they’re wise. If battle has taught you anything, it’s that weight plus momentum equals deadly force. When you set your bulk in motion, anyone smart knows to stay out of your way.

Goliaths are famous for defending mountain passes with a squad of slingers, a pile of boulders, and a rampaging brute who rushes downhill and slams into the leader of the opposing force as a killing rain of rock and stone smashes that foe’s allies. Goliath legends tell of the first rampaging brute, Roglarok, who charged into the midst of a company of hobgoblins beneath Tizun’s Halls. No one in his tribe could have defeated them single-handedly, but by drawing the defenders off, Roglarok allowed his allies to achieve a victory by sneaking in behind the distracted hobgoblins.

Your tactics as a rampaging brute focus on charging in and tying up foes, keeping them away from the more frail members of your party. Your preferred weapon is a heavy weight at the end of a sturdy haft. You favor light armor or chainmail so that your charges can carry you farther into the heart of the battle. You’ll be hit frequently, but your fury will keep you fighting no matter how grievous your wounds become.

RAMPAGING BRUTE PATH FEATURES

    Brute Charge (11th level): Whenever an enemy hits you with an opportunity attack while you’re charging, you can knock that enemy prone as a free action after the opportunity attack is resolved.
    Rampager's Action (11th level): When you spend an action point to charge an enemy, the first attack you make as part of the charge deals 2[W] extra damage on a hit or damage equal to your Strength modifier on a miss.
    Trampling Rampager (16th level): When charging, you can move through enemies’ squares.

Rampaging Brute Attack 11Barreling Swing

You rush through your foes, swinging your weapon in sweeping arcs as you arrive in their midst.

Encounter        Martial, Weapon
Standard Action      Close burst 1

Effect: You charge and make the following attack in place of a melee basic attack. When charging, you can move through enemies’ squares.

  Target: Each enemy in the burst you can see

  Attack: Strength vs. AC

  Hit: 2[W] + Strength modifier damage.

    Weapon: If you’re wielding a two-handed mace or a two-handed hammer, the attack deals extra damage equal to your Constitution modifier.


Rampaging Brute Utility 12Tumbling Trample

You muscle aside enemies that stand between you and your chosen foe.

Encounter        Martial
Free Action      Melee 1

Trigger: You move out of a square occupied by an enemy

Target: The triggering enemy

Effect: You push the target 2 squares and knock it prone.


Rampaging Brute Attack 20Brutal Fury

Seeing one enemy fall before your might stokes your bloodlust.

Daily        Martial, Reliable, Weapon
Free Action      Melee weapon

Trigger: You reduce an enemy to 0 hit points

Effect: You charge and make the following attack in place of a melee basic attack.

  Target: One creature

  Attack: Strength vs. AC

  Hit: 3[W] + Strength modifier + Constitution modifier damage.


Published in Martial Power 2, page(s) 27.