Soul Thief

"Its body is dead, but I’m only getting started on its soul."

Prerequisite: Assassin

You are a soul thief, an assassin trained in a killing art created by the drow. To the drow, death is merely a release from the horrid torments they can inflict on the body and mind. Soul thieves learn shadow magic techniques that allow them to capture a creature’s spirit before it escapes to the afterlife. The soul suffers in agony within this state between life and death, its torment ending only when you use it to fuel your hexes.

SOUL THIEF PATH FEATURES

    Soul Killer (11th level): A creature killed by you cannot be restored to life except by a creature of a level higher than yours.
    Soul Theft (11th level): When you reduce any enemy to 0 hit points, you gain a soul shard. You can expend a soul shard as a free action either to subject your assassin’s shroud target to another shroud or to gain a +1 bonus to a single attack roll, saving throw, skill check, or ability check. Alternatively, you can expend three soul shards as a free action to regain the use of shade form.

You can have up to five soul shards at a time. After an extended rest, your unexpended soul shards vanish, but you gain a soul shard.
    Soul Thief's Action (11th level): When you spend an action point to take an extra action, you gain a bonus to attack rolls and damage rolls until the end of your turn. The bonus equals 2 + the number of soul shards you currently have.
    Soul Reaper (16th level): When any enemy within 3 squares of you drops to 0 hit points, you gain a soul shard as a free action.

Soul Thief Attack 11Soul Shadow

Infused with shadow magic, your weapon slashes into your enemy’s very soul.

Encounter        Shadow, Weapon
Standard Action      Melee weapon

Target: One creature

Attack: Dexterity vs. Will

Hit: 3[W] + Dexterity modifier damage.

Special: You can expend a soul shard to prevent the attack roll from ending your shade form.


Soul Thief Utility 12Stalking Phantom

You move like a ghost, passing through your enemies.

At-Will        Shadow
Move Action      Personal

Requirement: You must be under the effect of shade form.

Effect: You shift your speed and can move through enemies’ spaces during the shift.


Soul Thief Attack 20Final Ending

The souls you have captured scream in agony as your shadow consumes them to lend power to this attack.

Daily        Shadow, Weapon
Standard Action      Melee weapon

Target: One creature

Effect: Until the end of the encounter, you can expend a soul shard once per round as a free action to gain a +2 bonus to a single attack roll against the target.

Attack: Dexterity vs. AC

Hit: 5[W] + Dexterity modifier damage.

Miss: Half damage.


Published in Dragon Magazine 379, page(s) 33.