Soul of Erosion

"I am of that which digs and dissolves. I tear away and destroy, and you are next."

Prerequisite: Genasi, causticsoul elemental manifestation, watersoul elemental manifestation

The soul of erosion combines the two most insinuating elements: water and its destructive cousin acid. Those who pursue this path perfect a devastating fighting style that sweeps foes aside even as it sears them.

Some genasi who follow this path consider the union of water with its Abyssal analogue a measured balance of the natural and the unnatural. Others think of it as diluting their corruption with purity, and cruel minds consider it tainting the purity of the watersoul with the bile of the Abyss. All you know is that, whatever anyone else thinks, your abilities get the job done.

SOUL OF EROSION PATH FEATURES

    Erosion Action (11th level): When you spend an action point to take an extra action, you can shift half your speed before or after the action. Each enemy adjacent to you at any point during that move takes 5 acid damage.
    Union of Blessed and Cursed Waters (11th level): You manifest both watersoul and causticsoul at the same time when you manifest either one. This feature allows you to use both swiftcurrent and acid surge in the same encounter.
    Flowing Movement (16th level): You are insubstantial while you are moving.

Soul of Erosion Attack 11Acid Whirlpool

Tainted water flies out from you to strike a foe before you draw it, and your foe, back in to you.

Encounter        Acid
Standard Action      Close burst 3

Target: Each creature in the burst

Attack: Strength or Intelligence + 6 vs. Fortitude
Level 21: Strength or Intelligence + 9 vs. Fortitude

Hit: 2d8 + Strength or Intelligence modifier acid damage, and you pull the target 2 squares.


Soul of Erosion Utility 12Causticsoul Skin

Your body dissolves into water and acid and clings to your enemy.

Daily        Acid
Move Action      Melee 1

Target: One creature

Effect: You shift 1 square into the target’s space and occupy the same space as the target. While you occupy the target’s space, the target takes ongoing 10 acid damage (save ends), you cannot attack the target, and if the target moves, you move with it. You take half damage from melee and ranged attacks, and the target takes the same amount and type of damage (the target ignores this part of the effect). This effect ends when the target succeeds on its saving throw or if you move or are forced to move out of the target’s space. If the effect ends while you are in the target’s space, you shift to an unoccupied space adjacent to the target.


Soul of Erosion Attack 20Corrosive Torrent

You create a rushing flow of fluid that makes the eyes water and burns the flesh.

Daily        Acid
Standard Action      Close blast 5

Target: Each creature in the blast

Attack: Strength or Intelligence + 9 vs. Reflex

Hit: 2d6 + Strength modifier or Intelligence modifier acid damage. You push the target 2 squares, and the target takes ongoing 15 acid damage (save ends).

Miss: Half damage, and ongoing 10 acid damage (save ends).


Published in Dragon Magazine 380, page(s) 23.