Tactical Warpriest

Prerequisite: Cleric

Your god demands battle to accomplish the tenets of your faith, and you are the chosen priest at the forefront of the war. When you call upon your divine powers, your weapons glow with holy light.

TACTICAL WARPRIEST PATH FEATURES

    Extra Damage Action (11th level): When you spend an action point to take an extra action, you gain a power bonus to the damage rolls of your standard action attacks this turn. The bonus equals one-half your level.
    Warpriest’s Strategy (11th level): Once per encounter, if you or an adjacent ally rolls a 1 when making a melee attack or a close attack, you can call for a reroll.
    Warpriest's Training (11th level): You gain a +1 bonus to AC while wearing heavy armor.
    Warpriest’s Challenge (16th level): When you hit an enemy with an at-will melee attack, you can choose to mark that enemy for the rest of the encounter. The next time that enemy shifts or attacks a creature other than you while the enemy is adjacent to you, you can make an opportunity attack against the enemy. If you mark a new enemy with this feature, any previous mark you have made with this feature ends.

Tactical Warpriest Attack 11Battle Cry

You attack every enemy next to you, shouting a revitalizing battle cry that inspires your allies.

Encounter        Divine, Healing, Weapon
Standard Action      Close burst 1

Target: Each enemy in the burst

Attack: Strength or Wisdom vs. Fortitude

Hit: Hit: 2[W] + Strength modifier or Wisdom modifier damage.

Effect: You (if you are bloodied) and each bloodied ally within 10 squares of you can spend a healing surge.


Update (4/26/2011)
Updated to match Class Compendium.

Tactical Warpriest Utility 12Battle Favor

When you score a critical hit against an enemy, your deity favors you with healing or by renewing one of your prayers.

Daily        Divine, Healing
Free Action      Personal

Trigger: You roll a natural 20 when making a melee attack.

Effect: You regain hit points as if you had spent two healing surges, or you regain the use of one cleric daily attack power that you have already used today. Once you use this power, you cannot recover it except by taking an extended rest.


Tactical Warpriest Attack 20Battle Pyres

You channel a powerful prayer through your weapon, turning your enemies into pyres ablaze with radiant energy.

Daily        Divine, Radiant, Weapon
Standard Action      Close burst 5

Primary Target: Each enemy in the burst

Attack: Strength or Wisdom vs. Will

Hit: 10 + Strength modifier or Wisdom modifier radiant damage, and ongoing 5 radiant damage (save ends). Make the secondary attack.

  Secondary Target: One creature taking ongoing radiant damage within 5 squares of you

  Attack: Strength or Wisdom vs. Reflex

  Hit: 5[W] + Strength modifier or Wisdom modifier radiant damage.

Effect: Until the ongoing damage ends on every primary target, you can take a standard action on your subsequent turns to repeat the secondary attack.


Update (4/26/2011)
Updated to match Class Compendium.

Published in Player's Handbook, page(s) 74, Class Compendium.