Twinclaw Slayer

"Stand proud and face me, dog!"

Prerequisite: Barbarian, Whirling Slayer class feature

Your prowess is hardly a mystery to those who behold you. You hold a weapon in your right hand and another weapon in your left. You keep your inner self somewhat contained until battle begins. At that point, you hurl yourself against as many enemies as possible. The two weapons in your hands, projecting from your whirling arms, are the lethal claws of a great predator. The spirit pack trailing you growls with bloodlust and relishes the kill.

You cultivate the feral spirit of a great wolverine, a scytheclaw drake, an ancient tribal hero, or another vicious combatant. This spirit guides your path, finally manifesting through you when you have mastered the twinclaw berserker rage.


    Close Destruction (11th level): When you spend an action point to make an attack, you gain a bonus to its attack rolls equal to the number of enemies adjacent to you.
    Threshing Mist (11th level): When any of your attacks deals both your main weapon and offhand weapon damage to the same target, you can shift 1 square to a square adjacent to the target as a free action.
    Bloody Price (16th level): While you are wielding two melee weapons, you can reroll a missed opportunity attack once per turn and use either result.

Twinclaw Slayer Attack 11Twinclaw Rend

Both your weapons bite deep, and the scent of fresh blood guides your subsequent blows.

Encounter        Primal, Weapon
Standard Action      Melee weapon

Requirement: You must be wielding two melee weapons.

Target: One creature

Attack: Strength vs. AC (main weapon)

Hit: 2[W] + 1[W] (off-hand weapon) + Strength modifier damage. You gain a +2 power bonus to melee attack rolls until the end of your next turn.

Special: You can use this power in place of a melee basic attack.

Twinclaw Slayer Utility 12Dangerous Blur

You whirl your weapons closer to a foe, swearing retribution.

Encounter        Primal
Immediate Reaction      Personal

Trigger: An adjacent enemy hits you

Effect: The next attack you make against the triggering enemy before the end of your next turn deals 1[W] extra damage (off-hand weapon).

Twinclaw Slayer Attack 20Twinclaw Berserker Rage

You strike at enemies far and wide. Your rage then transforms you into a frenzy of steel.

Daily        Primal, Rage, Weapon
Standard Action      Close burst 2

Requirement: You must be wielding two melee weapons.

Target: Each enemy in the burst

Attack: Strength vs. AC (main weapon)

Hit: 2[W] + 1[W] (off-hand weapon) + Strength modifier damage.

Effect: You enter the rage of the twinclaw berserker. Until the rage ends, as the first action of each of your turns, you can deal 2[W] damage (off-hand weapon) to each enemy adjacent to you as a free action.

Published in Primal Power, page(s) 30.