Umbral Cabalist

"I have seen into the darkest abyss and made its power my own. I fear nothing of this world."

Prerequisite: Warlock, vestige pact

Centuries ago, a powerful covenant of warlocks known as the Umbral Cabal summoned a demon lord to do its bidding. The demon, known as Kulnoghrim the Terrible, committed such horrific deeds of carnage and madness that it became too much for the warlocks to bear. The group bound the fiend by using a forbidden ritual, destroying themselves in the process and leaving Kulnoghrim to languish into obscurity.

By studying their methods, you gain the ability to ward yourself from attack and bind your foes as this cabal did the great demon lord. With each secret you uncover, you grow closer to accomplishing what they could not: gaining the ability to bind Kulnoghrim as a vestige and unleashing his demonic fury to burn your enemies and drive them mad.

UMBRAL CABALIST PATH FEATURES

    Cabalist's Warding (11th level): When you become bloodied, you gain a bonus to your choice of Fortitude, Reflex, or Will equal to your Constitution modifier until you are no longer bloodied.
    Restricting Action (11th level): When you spend an action point, you restrain one enemy affected by your Warlock’s Curse until the end of your next turn.
    Demonic Resilience (16th level): The first time you take typed damage in each encounter, you gain resist 10 to that damage type until the end of the encounter.

Umbral Cabalist Attack 11Command of the Abyss

Calling forth lore that bound the powerful demon Kulnoghrim, you rend your foe’s mind and leave it less able to ward off outside influences.

Encounter        Arcane, Implement, Psychic
Standard Action      Ranged 10

Target: One creature

Attack: Constitution vs. Will

Hit: 1d6 + Constitution psychic damage, and you stun the target until the end of your next turn.


Umbral Cabalist Utility 12Clarifying Rebuke

You rally your will, calling upon the secrets of the cabal’s Grand Jailer to stay in control.

Encounter        Arcane
Immediate Interrupt      Personal

Trigger: An effect dominates you, or you are subject to a charm or fear effect that a save can end

Effect: The triggering effect doesn’t affect you. You can place your Warlock’s Curse on the creature that caused the triggering effect, if any.


Umbral Cabalist Attack 20Vestige of Kulnoghrim

You don the awesome fury of Kulnoghrim the Terrible, bringing his fiery wrath and madness down on your enemies.

Daily        Arcane, Fire, Implement
Standard Action      Area burst 1 within 10 squares

Target: Each creature in the burst

Attack: Constitution vs. Reflex

Hit: 3d10 fire damage and ongoing 10 fire damage (save ends).

Miss: Half damage and ongoing 5 fire damage (save ends).

Vestige Pact: You gain access to the vestige of Kulnoghrim.

  Kulnoghrim Pact Boon: One creature within 5 squares or affected by your Warlock’s Curse makes a basic attack against a target of your choice as a free action.

  Eyes of the Vestige Augment: If your eyes of the vestige target doesn’t end its next turn farther from you than it began the turn, it takes fire damage equal to your Intelligence modifier.


Published in Dragon Magazine 383, page(s) 42.