"For you, despoiler, these seeds are a promise of death."Prerequisite:
Druid, Primal Swarm class feature
As a druid who assumes swarm shapes, you have already mastered complex magic that maintains your identity even while you are dispersed in the form of many insects. Your new path focuses on gaining greater control of the individuals that compose your swarm forms. Most druids work with one swarm shape at a time, but you mix many different types of seeds, leaves, insects, and other natural things into a supremely flexible form, which adapts to any challenge.
Many of your powers take advantage of the whirling wings of the seeds called samaras or the buzzing wings of insects. You can take f light as smoothly as you shift into beast form, then send pieces of yourself whirling among your allies to protect them from harm.
WHIRLING SAMARA PATH FEATURES Parting Swarm (11th level)
: While you are in beast form, you are immune to being pulled, pushed, and slid by melee attacks and ranged attacks. Shed Bulk for Speed (11th level)
: When you spend an action point to take an extra action, you can reroll two different attack rolls before the end of your next turn. When you make one of these rerolls, you take 1d10 + one-half your level damage and use either result. Spinning Wings (16th level)
: When you change from humanoid form to your beast form on your turn, you gain a fly speed equal to your speed until the end of your turn.
Whirling Samara Attack 11Protective Spiral
The whirling wings of your swarm form extend out, cutting your enemies before spiraling protectively around your friend.
Encounter Beast Form, Implement, Primal
Standard Action Melee 2
Target: One or two creatures
Attack: Wisdom vs. Reflex
Hit: 2d10 + Wisdom modifier damage. An ally within 2 squares of you gains temporary hit points equal to your Wisdom modifier.
Whirling Samara Utility 12Dark Wings
Pieces of your beast form cling heavily to any who dare slash at you.
Encounter Beast Form, Primal
Free Action Personal
Trigger: You use wild shape to change into beast form
Effect: Until the end of your next turn, you become insubstantial and can move through enemies’ spaces while you are in beast form.
Whirling Samara Attack 20Great Winged Samara
Seeds erupt around you, blinding your enemies and then whirling around you, ready to blind again.
Daily Implement, Primal
Standard Action Close blast 5
Target: Each enemy in the blast
Attack: Wisdom vs. Reflex
Hit: 3d10 + Wisdom modifier damage, and the target is blinded (save ends).
Effect: Until the end of the encounter, you gain two benefits while you are in beast form: You can shift 2 squares as a minor action, and whenever you score a critical hit against an enemy, that enemy is blinded (save ends).
Published in Primal Power, page(s) 59.