Wildcat Stalker

"This cat is subtle and fierce, just like its master."

Prerequisite: Ranger, Beast Mastery class feature, beast companion (cat)

Independence, courage, and quickness of mind and body—the cat symbolizes all of these traits. It prefers to watch the world carefully from a good vantage before acting decisively. Normally calm and fastidiously clean, a feline loves to play but fights fearlessly when it must. It is a stealthy hunter that specializes in ambushes and deadly rushes, finishing its prey as quickly as possible. When surrounded by friends, the cat is industrious and protective, sharing what it has.
    You see yourself in the cat, or a little of the cat in yourself. You too are a careful and swift hunter, with catlike grace and bravery. Surprise and swift attacks are your specialty, and few compare to you in your self-sufficiency.
    Maybe that’s why you chose a wild cat as a companion (or perhaps it was the cat that picked you). You have developed your feline qualities, growing in awareness, slyness, and sneakiness. Your beast companion has become a strong warrior at your side, using its predatory skills to bring down your common adversaries as if they were game.
    As word of your deeds spreads, your cat’s fame grows with yours. It has become an emblem that identifies you among those you meet, affect, and oppose. When your story is done, your cat will stand beside you in mythic chronicles, as if you and it were one.

WILDCAT STALKER PATH FEATURES

    Neck Seeker (11th level): You and your beast companion gain a +1 bonus to attack rolls and damage rolls against any bloodied enemy designated as your quarry.
    Prowling Action (11th level): When you spend an action point to take an extra action, you also gain concealment until the end of your next turn.
    Cat's Quarry (16th level): When you or your beast companion reduces an enemy to 0 hit points (whether or not that enemy is your quarry), you can designate a new quarry as a free action instead of as a minor action.

Wildcat Stalker Attack 11Cat-Eyed Strike

Your sharp senses allow you to aim for a gap in your foe’s defenses.

Encounter        Beast, Martial, Weapon
Standard Action      Melee or Ranged weapon (beast 1)

Target: One creature

Attack: Strength vs. Reflex (melee) or Dexterity vs. Reflex (ranged)

Hit: 2[W] + Strength modifier damage (melee) or 2[W] + Dexterity modifier damage (ranged). If you have combat advantage against the target, the attack deals extra damage equal to your Wisdom modifier.


Wildcat Stalker 12Lurk Unseen

You and your cat move like mist in the grass.

Encounter        Martial
Standard Action      Close burst 1

Requirement: You and your beast companion must have concealment.

Targets: You and your beast companion in the burst

Effect: Each target has total concealment until the end of your next turn or until the target attacks.


Wildcat Stalker Attack 20Panther Pounce

At your signal, your cat launches at your enemy, tearing with tooth and claw.

Daily        Beast, Martial, Weapon
Standard Action      Melee beast 1

Target: One creature designated as your quarry

Attack: Beast’s attack bonus vs. AC

Hit: 2[B] + beast’s Dexterity modifier damage. If your beast companion was hidden from the target at the start of your turn, the attack deals 3[B] extra damage.

Miss: Half damage.

Effect: Before and after the attack, your beast companion can shift its speed, ignoring difficult terrain.


Published in Martial Power, page(s) 69.