Wrathbearer

"Go ahead. Hit me. I dare you."

Prerequisite: Fighter, Battlerager Vigor class feature

You were a terrible student. Wild and unpredictable, no lesson stuck with you. No matter how hard you tried, you’d revert back to your old reckless ways. Your problem might have come from a life among savage and warlike people, or you could just havea nasty temper. In either case, your time at the war college was brief when it was clear the instructors had nothing to teach you. In your adventures since, you have learned to channel your wrath into your attacks. When you look back on the stodgy lessons and unbearable drills, you laugh because you have learned a better way to kill.

WRATHBEARER PATH FEATURES

    Mounting Rage (11th level): When you miss with an invigorating attack power, you gain a +2 bonus to your next attack roll.
    Savage Action (11th level): When you spend an action point to take an extra action, you gain a +1 bonus to attack rolls and add 1[W] extra damage to damage rolls with weapon attacks until the end of your next turn.
    Endless Endurance (16th level): You increase your maximum hit points by twice your Constitution modifier.

Wrathbearer Attack 11Explosive Outburst

Your wrath reaches a boil and you explode with violence, ripping your weapon through your foes in one savage sweep.

Encounter        Invigorating, Martial, Weapon
Standard Action      Close burst 1

Target: Each enemy in the burst you can see

Attack: Strength vs. AC

Hit: 2[W] + Strength modifier damage, and if the target is marked by you, it falls prone.


Wrathbearer Utility 12Mocking Target

No attack against you is good enough to escape your scathing, infuriating tongue.

Daily        Martial, Stance
Minor Action      Personal

Effect: Until the stance ends, when an enemy attacks you, it is marked until the end of your next turn, unless the attack reduces you to 0 hit points or fewer.


Wrathbearer Attack 20Unequaled Might

Your attack hits your enemies hard and they cannot find the strength to stand.

Daily        Invigorating, Martial, Weapon
Standard Action      Close burst 1

Target: Each enemy in the burst you can see

Attack: Strength vs. AC

Hit: 3[W] + Strength modifier damage, and the target falls prone. Until the end of the encounter, when the target stands up while adjacent to you, you can make a melee basic attack against the target as an opportunity action.

Miss: Half damage, and the target falls prone.


Published in Dragon Magazine 378.