Wizard Attack 1Arcane Whirlwind

Howling winds straight from the Elemental Chaos whip your foes around the battlefield.

Daily        Arcane, Evocation, Implement, Thunder, Zone
Standard Action      Area burst 2 within 10 squares

Target: Each creature in the burst

Attack: Intelligence vs. Reflex

Hit: 2d6 + Intelligence modifier thunder damage, and you slide the target 1 square.

Miss: Half damage.

Effect: The burst creates a zone of rushing winds that lasts until the end of your next turn. As a minor action, you can slide one creature within the zone 2 squares. As a move action, you can move the zone 6 squares.

Sustain Minor: The zone persists, and you can slide one creature within the zone 2 squares.


Update (10/18/2011)
Updated in Wizard Schools article.

Published in Dragon Magazine 383, page(s) 52.