Wizard Attack 1Arcane Whirlwind
Howling winds straight from the Elemental Chaos whip your foes around the battlefield.
Daily Arcane, Evocation, Implement, Thunder, Zone
Standard Action Area burst 2 within 10 squares
Target: Each creature in the burst
Attack: Intelligence vs. Reflex
Hit: 2d6 + Intelligence modifier thunder damage, and you slide the target 1 square.
Miss: Half damage.
Effect: The burst creates a zone of rushing winds that lasts until the end of your next turn. As a minor action, you can slide one creature within the zone 2 squares. As a move action, you can move the zone 6 squares.
Sustain Minor: The zone persists, and you can slide one creature within the zone 2 squares.
Updated in Wizard Schools article.
Published in Dragon Magazine 383, page(s) 52.