Hammer of Vengeance (PH3) Attack 11Avenging Hammer

Your assault scores a deep wound, and your foe will earn itself another if it continues to harm your friends.

Encounter        Divine, Runic, Teleportation, Weapon
Standard Action      Melee weapon

Target: One creature

Attack: Strength vs. AC

Hit: 2[W] + Strength modifier damage. If the target deals damage to any of your allies before the end of your next turn, you regain the use of this power. You can regain the use of this power only once per encounter.

  Rune of Destruction: If the target hits or misses a bloodied ally before the end of your next turn, you can make a melee basic attack against the target as an immediate reaction.

  Rune of Protection: If the target hits or misses a bloodied ally before the end of your next turn, you can teleport the target to a square adjacent to you as an immediate reaction.


Published in Player's Handbook 3, page(s) 112.