Wizard Attack 1Bewitching Charm
You chant the twisting words of the bewitching charm, lulling your foes into a waking dream.
Daily Arcane, Charm, Enchantment, Implement
Standard Action Area burst 1 within 10 squares
Target: Each creature in the burst
Attack: Intelligence vs. Will
Hit: The target is dazed (save ends).
First Failed Saving Throw: The target is instead dazed and immobilized (save ends both).
Miss: The target cannot make opportunity attacks until the end of your next turn.
Published in Heroes of the Feywild, page(s) 92.