Wizard Attack 1Bewitching Charm

You chant the twisting words of the bewitching charm, lulling your foes into a waking dream.

Daily        Arcane, Charm, Enchantment, Implement
Standard Action      Area burst 1 within 10 squares

Target: Each creature in the burst

Attack: Intelligence vs. Will

Hit: The target is dazed (save ends).

  First Failed Saving Throw: The target is instead dazed and immobilized (save ends both).

Miss: The target cannot make opportunity attacks until the end of your next turn.


Published in Heroes of the Feywild, page(s) 92.