Wizard Attack 15Bigby’s Grasping Hands

Two hands of glowing golden force materialize, grab a couple of your foes, and slam them together.

Daily        Arcane, Conjuration, Evocation, Force, Implement
Standard Action      Ranged 10

Effect: You conjure two 5-foot-tall hands of force, each in a different unoccupied square within range. The hands occupy their squares, and they last until the end of your next turn.
    When the hands appear, you make the following attack with each hand. While a hand persists, you can use a move action to move the hand to a square adjacent to a creature within range and command the hand to attack that creature. In addition, if each hand has a creature grabbed during your turn and the creatures are within 5 squares of each other, you can use a standard action to slam the hands together, pulling each of the creatures 2 squares to squares adjacent to each other, and those creatures each take 2d10 + Intelligence modifier force damage. Each hand then returns to its original square, pulling its grabbed creature with it.

  Target: One creature adjacent to the hand

  Attack: Intelligence vs. Reflex

  Hit: 2d10 + Intelligence modifier force damage, and the hand grabs the target. The hand uses your Fortitude or Reflex if the target attempts to escape.

Sustain Minor: The hands persist until the end of your next turn.

Update (1/24/2012)
Updated in Class Compendium.

Published in Player's Handbook, page(s) 164, Class Compendium.