Fighter Attack 17Buffeting Torque
Your body and weapon spin as one, and jarring hits knock down those foes who fail to throw themselves out of harm’s way.
Encounter Martial, Weapon
Standard Action Close burst 1
Requirement: You must be wielding a two-handed weapon.
Target: Each enemy in the burst you can see
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage, and until the start of your next turn, any enemy that enters a square adjacent to you is marked until the end of your next turn and takes 5 damage. An enemy can take this damage only once per turn.
Weapon: If you’re wielding an axe, a hammer, or a mace, the attack deals extra damage equal to your Constitution modifier.
Changed in December 2011 updates.
Published in Martial Power, page(s) 17.