Druid Utility 16Chariot of Sustarre
In a thunderous clap, two fiery steeds appear, pulling a flaming chariot to carry you into battle.
Daily Elemental, Primal, Summoning
Standard Action Ranged 10
Effect: You summon the chariot of Sustarre in an unoccupied space within range. The chariot and its two steeds are treated as a single creature; they share hit points and cannot be separated.
The chariot lacks actions of its own. Instead, you spend actions to command it mentally, choosing from the actions in its description.
The chariot can hold up to four Medium creatures in a Large space centered on one of its edges. Entering or leaving that space costs 1 extra square of movement.
The chariot lasts until it is reduced to 0 hit points, at which point you lose a healing surge (or hit points equal to your surge value if you have no surges left). Otherwise, it lasts until you dismiss it as a minor action or until the end of the encounter.
Published in Heroes of the Elemental Chaos, page(s) 64.