Wizard Attack 7Charm of the Defender

You weave a skein of deceitful magic, tricking your foe to become a hero to its enemies.

Encounter        Arcane, Charm, Enchantment, Implement
Standard Action      Ranged 10

Target: One enemy

Attack: Intelligence vs. Will

Hit: You slide the target up to 3 squares, and it is immobilized until the end of your next turn. Also until the end of your next turn, when an enemy starts its turn adjacent to the target, the target makes a melee basic attack against that enemy as a free action. The target gains a power bonus to the attack roll and the damage roll equal to your implement’s enhancement bonus.

Miss: You slide the target up to 3 squares.


Update (8/4/2010)
Power updated to match Essentials data.

Published in Dragon Magazine 381, page(s) 66, Heroes of the Fallen Lands, page(s) 215.