Feat AttackChoking Grab
You slip your garrote over your enemy’s neck, and draw the cord tight.
Standard Action Melee weapon
Requirement: You must be wielding a garrote.
Target: One creature you have combat advantage against
Attack: Strength vs. Reflex or Dexterity vs. Reflex
Hit: 2[W] + Strength modifier damage, and the target is dazed until the end of your next turn and grabbed.
11th Level: Increase the damage to 3[W].
21st Level: Increase the damage to 4[W].
Special: When you choose this power, choose whether you use Strength or Dexterity to make the attack.
Published in Dragon Magazine 373, page(s) 15.