Clockwork Engineer Attack 20Clockwork Companion

You carefully assemble a realistic and versatile clockwork creation.

Daily        Arcane, Implement, Summoning
Minor Action      Ranged 10

Effect: You summon a Small clockwork companion in an unoccupied square within range. The clockwork companion has speed 7 and ignores difficult terrain. It has a +4 bonus to AC and to Reflex. When you or any ally starts your turn adjacent to the clockwork companion, that character gains 10 temporary hit points. You can give the clockwork companion the following special commands.

  Minor Action: Melee 1; targets one creature; Intelligence + 2 vs. AC; 2d10 + Intelligence modifier damage, and the target is marked by the clockwork companion until the end of your next turn. If the target is already marked, the companion can deal 1d8 extra damage instead of marking it.

  Opportunity Attack: Melee 1; targets one creature; Intelligence + 2 vs. AC; 2d10 + Intelligence modifier damage, and the target is marked by the clockwork companion until the end of your next turn. If the target is already marked, the companion can deal 1d8 extra damage instead of marking it.


Published in Eberron Player's Guide, page(s) 61.