Spellscarred Attack 25Contagion Flame

You set your enemy afire. The flame won’t go out, and it licks outward toward your enemy’s allies.

Daily        Arcane, Fire, Necrotic, Weapon
Standard Action      Melee weapon

Target: One creature

Attack: Strength vs. AC, Dexterity vs. AC, or Constitution vs. AC

Hit: 2d10 + Strength, Dexterity, or Constitution damage, and ongoing 10 fire and necrotic damage (save ends). At the start of the target’s turn, any creature adjacent to the target takes ongoing 10 fire and necrotic damage (save ends). Creatures that take ongoing damage from this power communicate it in the same manner.

Miss: Half damage, and ongoing 10 fire and necrotic damage (save ends). This ongoing damage is not contagious.


Published in Forgotten Realms Player's Guide, page(s) 46.