Sorcerer Attack 1Cosmos Call

You access the variety of cycles within the cosmos, randomly pulling out a fundamental force to blast your enemy’s mind.

Daily        Arcane, Implement, Psychic
Standard Action      Ranged 10

Target: One creature

Attack: Charisma vs. Will

Hit: 2d8 + Charisma modifier psychic damage. Roll a d6 to determine the attack’s additional benefit.
1–2: The target takes ongoing 5 radiant damage (save ends), and the power gains the radiant keyword.
3–4: The target is slowed (save ends).
5–6: The target is dazed (save ends).

  Cosmic Magic: You choose the attack’s additional benefit instead of rolling.

Miss: Half damage.


Published in Arcane Power, page(s) 29.