Warlock Attack 29Curse of the Dark Delirium
You trap your enemy's mind with bewildering fey power. He sees what you want him to see, he hears what you want him to hear. Like a sinister puppeteer, you can make him do almost anything you wish.
Daily Arcane, Charm, Implement, Psychic
Standard Action Ranged 10
Target: One creature
Attack: Charisma vs. Will
Hit: 3d10 + Charisma modifier psychic damage. On the target’s next turn, you dictate its standard, move, and minor actions. It can’t use powers other than a basic attack, and it can’t take suicidal actions such as leaping off a cliff or attacking itself. Until the end of your next turn, the target cannot use immediate actions or opportunity actions.
Sustain Standard: You repeat the attack against the target as long as it is within range. On a miss, you can’t sustain this power.
Miss: Half damage. At the start of the target’s next turn, it must use a standard action to make a melee basic attack against its nearest ally.
Updated in Class Compendium.
Published in Player's Handbook, page(s) 140, Class Compendium.