Wererat Utility Dire Rat Shape
By embracing your bestial nature, you undergo a disturbing transformation into a vicious dire rat.
Minor Action Personal
Effect: You change from your humanoid form to a beast form—a dire rat—that lasts until the end of the encounter. Alternatively, you can end the form as a minor action and shift 1 square. While you are in beast form, you can’t use weapon or implement attack powers that lack the beast form keyword, although you can sustain such powers.
While in this form, you have low-light vision. The form is Small, and it doesn’t otherwise change your game statistics or movement modes. Your equipment becomes part of the form, but you drop anything you are holding, except implements you can use. You continue to gain the benefits of the equipment you wear, except a shield.
You can use the properties and the powers of implements as well as magic items you wear, but not the properties or the powers of weapons or the powers of wondrous items. While equipment is part of the form, it cannot be removed, and anything in a container that is part of your form is inaccessible.
Until the form ends, you can use the secondary power at will.
Dire Rat Shape Secondary Power
Encounter Beast Form
Standard Action Melee touch
Target: One creature
Attack: Highest ability modifier + 3 vs. AC
Level 11: Highest ability modifier + 6
Level 21: Highest ability modifier + 9
Hit: 1d4 + highest ability modifier damage. If the target is granting you combat advantage, it also takes ongoing 5 damage (save ends).
Level 21: 2d4 + highest ability modifier damage.
Special: You can use this power in place of a melee basic attack.
Published in Dragon Magazine 410.