Cleric Attack 13Divine Beacon
As you strike your enemy, your weapon glows with divine light that envelops that foe, acting like a beacon for your allies’ attacks.
Encounter Divine, Weapon
Standard Action Melee weapon
Requirement: You must use this power with a simple weapon.
Target: One creature
Attack: Strength + 1 vs. AC
Hit: 3[W] + 3 + Strength modifier damage.
Weapon: If you’re wielding your weapon with both hands, you gain a +3 bonus to the damage roll.
Effect: Until the end of your next turn, you and each ally within 3 squares of you can make attacks against the target’s lowest defense, instead of the defense normally targeted by that attack.
Published in Dragon Magazine 400.