Cleric Attack 13Divine Beacon

As you strike your enemy, your weapon glows with divine light that envelops that foe, acting like a beacon for your allies’ attacks.

Encounter        Divine, Weapon
Standard Action      Melee weapon

Requirement: You must use this power with a simple weapon.

Target: One creature

Attack: Strength + 1 vs. AC

Hit: 3[W] + 3 + Strength modifier damage.

  Weapon: If you’re wielding your weapon with both hands, you gain a +3 bonus to the damage roll.

Effect: Until the end of your next turn, you and each ally within 3 squares of you can make attacks against the target’s lowest defense, instead of the defense normally targeted by that attack.

Published in Dragon Magazine 400.