Alchemist's Frost

Component Cost: See Alchemical Item
Market Price: 70 gp
Key Skill: Arcana or Thievery (no check)
Level: 1
Category: Volatile
Time: 30 minutes

Alchemist’s frost is sealed in an insulated ceramic vial. When it shatters, the sudden exposure to air causes the alchemist’s frost to expand and freeze.

Modification: Ammunition (level + 1). You create this item for use with a ranged weapon such as a bow, a crossbow, or a sling. Item’s range becomes the range of the weapon but continues to use the indicated attack modifier. You do not include a weapon’s proficiency bonus or enhancement bonus in the attack. The item’s component cost corresponds to the table below.

LevelComponent Cost (gp)
225
7100
12500
172,600
2213,000
2765,000

Alchemist's Frost
Level 1 Uncommon

This ceramic flask explodes in an icy haze when it hits, crippling its target with numbing cold.

Price: 20 gp
Alchemical Item

Power (Consumable • Cold): Standard Action. Make an attack: Ranged 5/10; +4 vs. Reflex; on a hit, the target takes 1d10 cold damage and is slowed until the end of your next turn; on miss, the target takes half damage and is not slowed.

Alchemist's Frost
Level 6 Uncommon

This ceramic flask explodes in an icy haze when it hits, crippling its target with numbing cold.

Price: 75 gp
Alchemical Item

Power (Consumable • Cold): Standard Action. Make an attack: Ranged 5/10; +9 vs. Reflex; on a hit, the target takes 1d10 cold damage and is slowed until the end of your next turn; on miss, the target takes half damage and is not slowed.

Alchemist's Frost
Level 11 Uncommon

This ceramic flask explodes in an icy haze when it hits, crippling its target with numbing cold.

Price: 350 gp
Alchemical Item

Power (Consumable • Cold): Standard Action. Make an attack: Ranged 5/10; +14 vs. Reflex; on a hit, the target takes 2d10 cold damage and is slowed until the end of your next turn; on miss, the target takes half damage and is not slowed.

Alchemist's Frost
Level 16 Uncommon

This ceramic flask explodes in an icy haze when it hits, crippling its target with numbing cold.

Price: 1,800 gp
Alchemical Item

Power (Consumable • Cold): Standard Action. Make an attack: Ranged 5/10; +19 vs. Reflex; on a hit, the target takes 2d10 cold damage and is slowed until the end of your next turn; on miss, the target takes half damage and is not slowed.

Alchemist's Frost
Level 21 Uncommon

This ceramic flask explodes in an icy haze when it hits, crippling its target with numbing cold.

Price: 9,000 gp
Alchemical Item

Power (Consumable • Cold): Standard Action. Make an attack: Ranged 5/10; +24 vs. Reflex; on a hit, the target takes 3d10 cold damage and is slowed until the end of your next turn; on miss, the target takes half damage and is not slowed.

Alchemist's Frost
Level 26 Uncommon

This ceramic flask explodes in an icy haze when it hits, crippling its target with numbing cold.

Price: 45,000 gp
Alchemical Item

Power (Consumable • Cold): Standard Action. Make an attack: Ranged 5/10; +29 vs. Reflex; on a hit, the target takes 3d10 cold damage and is slowed until the end of your next turn; on miss, the target takes half damage and is not slowed.

Published in Adventurer's Vault, page(s) 25.