Clarity Salts

“Can’t rouse your friend? Just pass this under his or her nose and it’s wakey-wakey!”

Component Cost: See the item's price
Market Price: 120 gp
Key Skill: Heal or Nature (no check)
Level: 4
Category: Curative
Time: 30 minutes

The smell from these salts is so strong that they must be carried in a small glass vial and sealed with wax. When the seal is broken, the salts break down and release the vapors to bring swift and sudden clarity.

Clarity Salts
Level 4 Uncommon

The odor from these tiny crystals is almost strong enough to wake the dead.

Price: 40 gp
Alchemical Item

Power (Consumable): Minor Action. One ally adjacent to you can make a saving throw against a dazing or stunning effect, even if it does not normally allow a saving throw. If successful, the effect ends. The source of the effect must be less than or equal to 2 + the level of the salts.

Clarity Salts
Level 9 Uncommon

The odor from these tiny crystals is almost strong enough to wake the dead.

Price: 160 gp
Alchemical Item

Power (Consumable): Minor Action. One ally adjacent to you can make a saving throw against a dazing or stunning effect, even if it does not normally allow a saving throw. If successful, the effect ends. The source of the effect must be less than or equal to 2 + the level of the salts.

Clarity Salts
Level 14 Uncommon

The odor from these tiny crystals is almost strong enough to wake the dead.

Price: 800 gp
Alchemical Item

Power (Consumable): Minor Action. One ally adjacent to you can make a saving throw against a dazing or stunning effect, even if it does not normally allow a saving throw. If successful, the effect ends. The source of the effect must be less than or equal to 2 + the level of the salts.

Clarity Salts
Level 19 Uncommon

The odor from these tiny crystals is almost strong enough to wake the dead.

Price: 4,200 gp
Alchemical Item

Power (Consumable): Minor Action. One ally adjacent to you can make a saving throw against a dazing or stunning effect, even if it does not normally allow a saving throw. If successful, the effect ends. The source of the effect must be less than or equal to 2 + the level of the salts.

Clarity Salts
Level 24 Uncommon

The odor from these tiny crystals is almost strong enough to wake the dead.

Price: 21,000 gp
Alchemical Item

Power (Consumable): Minor Action. One ally adjacent to you can make a saving throw against a dazing or stunning effect, even if it does not normally allow a saving throw. If successful, the effect ends. The source of the effect must be less than or equal to 2 + the level of the salts.

Clarity Salts
Level 29 Uncommon

The odor from these tiny crystals is almost strong enough to wake the dead.

Price: 105,000 gp
Alchemical Item

Power (Consumable): Minor Action. One ally adjacent to you can make a saving throw against a dazing or stunning effect, even if it does not normally allow a saving throw. If successful, the effect ends. The source of the effect must be less than or equal to 2 + the level of the salts.

Published in Dungeon Magazine 186.