Component Cost: See Alchemical Item
Market Price: 100 gp
Key Skill: Arcana or Nature or Religion (no check)Level: 1
Time: 30 minutes
Clearwater solution makes stagnant water drinkable and cleanses even the deadliest liquids.
Level 1 Uncommon
This small glob of white jelly purifies even the most toxic liquids, from poisons to dwarven spirits.
Price: 20 gp
Power (Consumable): Minor Action. Apply clearwater solution to a volume of liquid filling a cube 1 square on a side (5 feet by 5 feet by 5 feet; approximately 935 gallons). The solution removes any poison or disease present in the liquid after 1 minute. Clearwater solution cannot remove poison or disease from water already in a creature’s system, and it has no adverse effect on creatures with the aquatic or water keyword. If it’s applied to a volume of liquid larger than the amount specified above, the clearwater solution has no effect.
Published in Adventurer's Vault, page(s) 27.