These black, stone obelisks are usually covered in ruins and stand between 2 and 20 squares high.
Effect: While a nonworshiper of Zehir is within a number of squares of an obelisk equal to the obelisk’s height, that creature takes a -2 penalty to attack rolls and skill checks, and gains vulnerable 2 per tier to all damage.
Usage: A chamber full of these objects could provide cover to the characters’ enemies, while the characters take the penalty for being nonworshipers. the penalty to attack rolls allows enemy skirmishers to take more risk from opportunity attacks, and all enemies will benefit from the extra damage they can deal because of the characters’ vulnerability.
Published in The Plane Above, page(s) 87.