Volatile fountains of liquid elemental energy can erupt anywhere in the Elemental Chaos, changing those who bathe in them.
Effect: A creature that remains in a square containing a primordial font for its entire turn gains a random elemental keyword and an accompanying benefit, as shown in the table below. Alternatively, a creature in the font’s square can spend a standard action to splash the liquid over itself, gaining the keyword and the accompanying benefit even if it does not end its turn in the font.
Whenever a creature gains a primordial font effect and is already under the effect of a previous result, the prior effect ends. Otherwise, a creature that is under a primordial font’s effect rolls a d20 at the end of its turn. On a result of 9 or lower, the effect ends.
Creatures of the elemental origin that are affected by a primordial font can make a saving throw to avoid its effect.
|1||Earth||You gain resist 5 to all damage.|
|2||Fire||You deal 1d6 extra fire damage per tier with melee attacks.|
|3||Ice||Each creature that starts its turn adjacent to you is slowed until the start of your next turn.|
|4||Lightning||Until the start of your next turn, you don’t grant combat advantage or take a -5 penalty to attack rolls when you run.|
|5||Thunder||Each creature that starts its turn adjacent to you is dazed until the start of your next turn.|
|6||Water||You can shift as a minor action.|
Primordial fonts create interesting random interactions for monsters and characters alike. You can place them in an encounter when you want a strange and unpredictable battle. Alternatively, primordial fonts are useful in areas containing portals or other restricted zones that are accessible only to creatures that have a certain elemental keyword.
Published in The Plane Below, page(s) 17.