This mixture of acid and quicksilver is a viscous, silvery green liquid. It appears as a small puddle in a single square.
Effect: A creature that starts its turn in a square of quick sear or adjacent to such a square takes 5 acid damage per tier. If a square of quick sear is within the area of effect of a close or an area attack, it moves 1d6 squares in a random direction.
Usage: Quick sear adds a random element to an encounter that could otherwise prove dull or static. Use it in encounters where a sense of randomness and an unexpected twist seems appropriate.
Published in Dungeon Master's Guide 2, page(s) 61.