Reaver

"I take what I want, kill what I please, and do as I will."

Fingers of smoke claw at the sky from the burning village. The bones of shops and houses smolder in the attack’s aftermath, crumbling as the flames consume them. Bodies, black with crows, twitch and jerk with each peck and tear. Another community ravaged. More lives destroyed. Death reigns, feeding the reavers’ insatiable bloodlust.
    Ferocious reavers tumble out of civilization’s fringes to plunder settled lands for food, goods, slaves, and mates. These grim-faced killers go about the bloody business of slaughter with a zeal that stops hearts and sends courage dribbling down their enemies’ legs. They emerge from the darkness, sometimes in vast hordes on horseback or from dragon-prow longships. These fearsome howling warriors are bent on rapine and death, their cruel weapons rising and falling with a butcher’s precision. When the reavers attack, none can hope for mercy or escape. They are purveyors of death, remorseless killers despoiling the world as they see fit.

    Reaver Starting Feature (1st level): You gain the vicious assault power.
    Reaver Level 5 Feature (5th level): Whenever you reduce a nonminion enemy below 1 hit point, you gain a +1 bonus to melee attack rolls until the end of your next turn.
    Reaver Level 10 Feature (10th level): Whenever you use vicious assault or score a critical hit, you gain 10 temporary hit points.

Reaver Attack Vicious Assault

Building on the savagery of your initial assault, you lash out in all directions.

Encounter        Fear, Primal, Weapon
No Action      Special

Trigger: You hit an adjacent enemy with a melee weapon attack.

Effect: Each creature other than you that is adjacent to the enemy takes 1[W] damage. In addition, you and each enemy within 2 squares of you grant combat advantage until the end of your next turn.


Reaver Utility 2Driven to Kill

One kill is never enough. Before your foe hits the ground, you leap to make the next attack.

Encounter        Primal
Free Action      Personal

Trigger: You drop a creature below 1 hit point.

Effect: You shift up to a number of squares equal to your speed + 2.


Reaver Utility 6Killing Menace

An enemy’s success incenses you. Your rising anger infects your enemies with dread, making them susceptible to injury.

Daily        Aura, Fear, Primal
Immediate Reaction      Personal

Trigger: An attack bloodies you or damages you while you’re bloodied.

Effect: You activate an aura 1 that lasts until the end of the encounter. Creatures in the aura have vulnerable 3 to weapon attacks.


Reaver Utility 10Pain Preserves

Pain clarifies your thoughts and purpose, rendering your mind nearly impervious to bewilderment.

Daily        Primal
No Action      Personal

Trigger: You are bloodied and start your turn subjected to an effect that is dazing, dominating, or stunning you.

Effect: The triggering effect ends. Until the end of your next turn, you gain a +2 power bonus to attack rolls.


Published in The Book of Vile Darkness, page(s) 1-15.