Angel of Desolation
Trap
Level 18 Blaster
XP 2000

The angel’s dim glow begins to draw out your soul!

Trap: The area before the trap is filled with soul-harming necrotic energy.Perception     DC 13: A shadowy shimmer in the air marks the area in front of the statue as potentially dangerous.Religion     DC 20: The character recognizes the area as fi lled with necrotic energy.     DC 25: The combined radiations of the golden and shadowy light likely has additional unpleasant eff ects.TriggerWhen a creature enters or starts its turn within 3 squares of the statue, the trap is triggered and attacks. The aff ected area visibly darkens with a pulse of deep shadow.AttackOpportunity Action      Melee
Target: The triggering creatureAttack: +21 vs. WillHit: 2d10 + 5 necrotic damage, and ongoing 5 necrotic damage (save ends).Miss: Half damage, and no ongoing damage.SpecialA creature taking ongoing psychic damage when it takes damage from this trap loses all resistance to either psychic or necrotic damage. This resistance returns when no ongoing damage of either type is being taken.

Published in E1 Death's Reach, page(s) 61.