Level 23 HazardXP 5100
Detect Arcana DC 27Initiative —
Crushing Presence (force) Aura 3
Any creature that enters the aura is slowed (save ends). Any creature that ends its turn in the aura takes 15 force damage.
Teleportation Sink (force) At-Will
Trigger: A creature teleports and leaves or enters a square within 10 squares of the hazard.
Attack (Opportunity Action): Ranged 10 (triggering creature); +26 vs. Fortitude
Hit: 3d8 + 18 force damage, and the target ends its teleportation movement in a square adjacent to the lodestone (chosen by the DM) regardless of the intended destination.
Suppress: Arcana (trained only) DC 27 (standard action). Requirement: The character must be in the hazard's aura. Success: The hazard’s attack and aura cease to function until the end of the character’s next turn. Failure (22 or lower): The character takes 15 force damage.
Published in Dungeon Magazine 203.